The Horrible Ideas Thread

Started by ParaSait, October 31, 2010, 07:41

raekuul

I can't remember, could you Dual Pistols in Doom 2?
QuoteTormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Thexare

Former Human Corporal
1/42 M, 7/60 S, 3/30 A
[ 6 / 1 / 0 / 0 / 0 ]

Fanta Hege

Angel of AWESOME

Every action you take, and I mean every, will cause an explosion somewhere you in your close proximity
Even enemy actions cause thise, and enemies act even more agressive than before and shoot faster! however they have -5 to hit.
i dont even know anymore

General Patton

Sounds like something Egoraptor would do.

AwesomeRL. "Yeah! Killing demons with a chaingun and there's a chainsaw! Rip and tear! Wait, what the fu-, why's it like alphabet soup in here? Aww this is turn-based it sucks! Huh? I can shoot around corners with a shotgun, yeah bi-! Can't see me can ya? I'll just step around this corner and, oh God barrels! *explosions* I'm the Random Number God and I'mma fu- you up every chance I get. Aww, this game cheats!"

This waste of text was brought to you by the letters A, V, M and 0.

ParaSait

Quote from: General Patton on July 13, 2011, 18:58Sounds like something Egoraptor would do.

AwesomeRL. "Yeah! Killing demons with a chaingun and there's a chainsaw! Rip and tear! Wait, what the fu-, why's it like alphabet soup in here? Aww this is turn-based it sucks! Huh? I can shoot around corners with a shotgun, yeah bi-! Can't see me can ya? I'll just step around this corner and, oh God barrels! *explosions* I'm the Random Number God and I'mma fu- you up every chance I get. Aww, this game cheats!"

This waste of text was brought to you by the letters A, V, M and 0.


It's just like one of my Japanese animes! :3
[18|7|3|0|0|0] [MED:13/43] [SPE:36/67] [ASM:11/40]

Check out my epic youtube channel!
Currently playing The Bard's Tale and System Shock 2 (coop with GrAV1t)!

thelaptop

Angel of Presbyopia

Instead of being able to see what's near you, you are good at seeing beyond.  So, objects within 5 tiles of you are not visible, but you can see farther overall.

(We need to resurrect the horrible ideas thread as a matter of principle.  >.<)
I computed, therefore I was.

raekuul

Ammunition-Free Weapons!

Sponge Gun - 1d2, knockback as though 10d20
Boomerang - hits every enemy between Doomguy and Target Location twice, hits Target Location once, 1d4
Rock - 1d4, radius 2
Gun Hat - 1d6, gives armor +3
Flamethrower - 3d8

Boxing Gloves - 1d2, knockback as though 10d20
Shield - 1d4, gives armor +3, reduces personal knockback
Gauntlets - 2d4
Shovel - 2d6
Club - 2d8
Sword - 3d6
QuoteTormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

AlterAsc

Quote from: raekuul on October 30, 2011, 12:30Rock - 1d4, radius 2
Is if it's one of Phobos rocks, i'm surprised whole place is still in one piece after all that happened there. :)
(0.9.9.6 - ?) Arch-Vile Chaos Lt. Colonel [26|20|18|16|12|2]

thelaptop

Angel of OCD

You must walk two tiles before you can fire, and even then, you can only fire once when it is time to fire, after which you have to walk two more tiles before you can fire again.
I computed, therefore I was.

Creepy

Bomblet Launcher
Fires a cluster bomb. After exploding, 6 bomblets fly off at random angles from 1-4 tiles, and then explode. Those create 6 subbomblets each, which also fly off at random angles 0-2 tiles. Those subbomblets generate 6 subsubbomblets, which also fly off at random angles, 0-1 tiles.

Barrel Launcher
A giant cannon that you reload by standing next to a barrel and loading it in. Only holds one barrel at a time. Kinda inaccurate since the ballistic properties of a barrel are fucking retarded.
Formerly Hell Knight Warrant Officer [16|7|5|1|0]
Currently Cacodemon 2nd Lieutenant [18|10|3|0|0]
Current Goal: ???

raekuul

Sonic Shotgun: Double Shotty dealing Plasma Damage instead of Shrapnel Damage.
Ice Axe: 7d7 Melee weapon, altfire stops visible enemies for 2 seconds (but tires out Doomguy)
QuoteTormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Uranium

November 03, 2011, 16:07 #101 Last Edit: November 03, 2011, 16:11 by Uranium
Tormuse! difficulty
All enemies are replaced with pain elementals.
Pain elementals summon pain elementals instead of lost souls - even when they die.
The stairs only appear when everything is dead.

beat this
Use power for power.

ParaSait

Quote from: Uranium on November 03, 2011, 16:07Tormuse! difficulty
All enemies are replaced with pain elementals.
Pain elementals summon pain elementals instead of lost souls - even when they die.
The stairs only appear when everything is dead.

beat this
"beat this" as in "attempt to suggest something more horrible"? :P
[18|7|3|0|0|0] [MED:13/43] [SPE:36/67] [ASM:11/40]

Check out my epic youtube channel!
Currently playing The Bard's Tale and System Shock 2 (coop with GrAV1t)!

Jovian

Quote from: ParaSait on November 03, 2011, 17:18"beat this" as in "attempt to suggest something more horrible"? :P

Breast implants.

What do I win?
What happens on Jupiter, stays on Jupiter

raekuul

QuoteTormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.