Level name turns blue while still enemies around

Started by Former Lurker, March 10, 2012, 15:15

Former Lurker

Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.

Game Hunter

Quote from: Former Lurker on March 10, 2012, 15:15Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.
They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.
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Latest LPs: Angband, Delver

Klear

I guess this is the reason for the people complaining that they killed everything and didn't get YAAM.
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptopDude... we need to change your forum handle from "Klear" to "Klear Nukem".

Former Lurker

Quote from: Game Hunter on March 10, 2012, 15:23They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.

Just for clarification, that sergeant wasn't spawned by pulling the lever. The level turned blue after I killed the enemies from the lever, even though they weren't the only ones left.