Oh, what the hey, I gave A0100 a whirl and got as far as level 33, but only managed as low as 2% kills. :P I think the really funny thing about this is that I got Centurial Bronze! I didn't realize that I've never played Ao100 in this version! :)
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DoomRL (v.0.9.9.6) roguelike post-mortem character dump
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Tormuse, level 2 Hell Baron General Scout,
rode a mancubi rocket on level 33 of Hell.
He survived 9622 turns and scored 37496 points.
He played for 19 minutes and 40 seconds.
He didn't like it too rough.
He killed 13 out of 483 hellspawn. (2%)
My, was he a wimpy chump.
He was an Angel of 100!
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Centurial Bronze Badge
-- Graveyard -------------------------------------------------
############=====##########################################
..........#.=====..............%.........+..............#..
..........#..=====###########/#..V./...##################..
..........#..=====.............V........................#..
..##......#..0====..\##....##V.R........V......M.##.##../..
..##....../..=====...##.##.##..............}.....##.##..#0.
......##..#.=====.......##....#.........##...0...M......#..
...##.##..#.=====.....................0.##..............#..
...##......=======....................M.................#..
..........========..........}.X.................0.......#..
...........=======##########+##########/#############/###..
...##.....========...................................;/.#..
#..##.....#=======..........##.##...##...##...........#.#..
#........./..=====.##....##.##.##...##...##.|.........#.#..
....##....#..=====.##.0..##.......................##..#.#..
##..##....#..=====.........|......##....##........##..#.#..
##........#..=====................##....##............#...=
.........%#..=====....................................#./==
0.........#.=====....................^...\............#.#==
#############=====#########################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 1140/2
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
HR->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] Medical Powerarmor [0/4] (0%)
[b] [ Weapon ] rocket launcher (6d6) [1/1]
[c] [ Boots ] protective boots [1/2] (26%) (A)
[d] [ Prepared ] pistol (2d4) [6/6]
-- Inventory -------------------------------------------------
[a] green armor [1/1] (100%)
[b] green armor [1/1] (37%)
[c] green armor [1/1] (100%)
[d] blue armor [2/2] (100%)
[e] blue armor [2/2] (91%)
[f] red armor [4/4] (100%)
[g] medical armor [1/2] (30%)
[h] ballistic shield [0/0] (100%)
[i] 10mm ammo (x20)
[j] rocket (x9)
[k] power mod pack
[l] protective boots [2/2] (100%)
[m] plasteel boots [2/2] (100%)
[n] plasteel boots [2/2] (100%)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 12%
-- Kills -----------------------------------------------------
1 former human
6 former captains
4 imps
1 demon
1 revenant
-- History ---------------------------------------------------
He left level 1 as soon as possible.
He left level 2 as soon as possible.
He left level 3 as soon as possible.
He left level 9 as soon as possible.
He left level 15 as soon as possible.
On level 21 he ran for his life from acid!
He left level 23 as soon as possible.
He left level 26 as soon as possible.
He left level 27 as soon as possible.
On level 29 he found the Medical Powerarmor!
He sounded the alarm on level 33!
On level 33 he finally rode a mancubi rocket.
-- Messages --------------------------------------------------
You use a large med-pack. You feel fully healed. The missile hits the
arch-vile. Your Medical Powerarmor is damaged! Boom! Boom! The arch-vile
raises his arms!
You use a large med-pack. You feel fully healed. The revenant hits you. Boom!
Boom! Boom!
You start running!
The arch-vile hits you.
The arch-vile hits you.
You use a large med-pack. You feel fully healed. You dodge! The missile hits
the arch-vile. The arch-vile raises his arms!
You start running!
The arch-vile raises his arms! You dodge! The missile hits the arch-vile. The
You see : a Trigun (3d6) [6/6] | floor
You use a small med-pack. You feel healed. The arch-vile raises his arms!
Boom! You are hit! You die!... Press <Enter>...
Welcome to the Doom Roguelike... You enter Phobos, level 1.
-- General ---------------------------------------------------
153 brave souls have ventured into Phobos:
127 of those were killed.
1 of those was killed by something unknown.
25 souls destroyed the Mastermind...
4 sacrificed itself for the good of mankind.
15 killed the bitch and survived.
6 showed that it can outsmart hell itself.
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This was my second attempt; the first time, I tried getting Intuition as my starting trait, since it would help me locate healing sources, which I figured would be more important for HNTR difficulty, but it seems that getting HR was much more useful. :)
My first "kill" was around level 12, when a Former Human blew himself up by shooting a barrel he was standing next to. (Dumbass!) :P
The following level, a Demon was killed in crossfire by a Sergeant. (The Demon had been riding my ass for a while through a maze level and got hit a few times by Imps and Formers on the way to the exit; the Sergeant just finished him off)
A few levels later, some unknown creatures died in lava at the start, before I could do anything, most likely Imps, judging from the mortem.
On level 18, an Imp blew himself up with a barrel. (Double dumbass on you!) ;)
On level 30, I heard the sound of 3 Former (Captains, apparently, judging from the mortem) die in lava before I could do anything.
On level 32, I used a Shockwave Pack for wall-busting, but underestimated the range, and it killed 3 Captains. (Oops! Those were my only direct kills; I never fired a single shot! Honest!) :) At this point, I reached character level 2.
Finally, on level 33, I was just overwhelmed. There was a Mancubus/Arch-Vile pack to the east and a Revenant/Arch-Vile pack to the west. One Revenant got killed in that fray. Looking at the map on the mortem, I see that there was a path to the south which would have let me avoid them, but I didn't know it at the time. (Oh well...)
This was fun; I'll have to try it again at some point. :D