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Safety mode
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Matt_S
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4
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3367
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April 01, 2012, 03:47
by Creepy
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Re-use the position where the player aimed if player didn't aim at a monster
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Zi
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4
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3783
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August 02, 2009, 17:30
by Zi
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A few ideas
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CptBlaino
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4
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3089
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August 24, 2011, 20:16
by CptBlaino
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Run and Shoot
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Ander Hammer
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4
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3266
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November 22, 2011, 01:36
by Ander Hammer
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Small idea ... literally.
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Project Dark Fox
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4
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2988
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November 06, 2008, 12:03
by Project Dark Fox
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Barrels of....water
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tiw
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4
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3207
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February 21, 2010, 12:26
by Simon-v
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Fireproof * assemblies correction
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Bloax
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4
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6202
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July 19, 2013, 15:34
by AlterAsc
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Mobile, Again.
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TP015657
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4
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13745
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April 28, 2017, 16:52
by singalen
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Barrel physics
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Shoop da Whoop
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4
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3259
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August 27, 2010, 02:05
by UltimateChaos
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Multi Story Levels
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Anticheese
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4
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4284
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January 29, 2006, 03:44
by Anticheese
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Halt input during animation
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ParaSait
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4
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3125
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January 07, 2011, 14:51
by rchandra
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Separate Sound Definitions for Assemblies
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Vid-szhite
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4
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10150
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February 08, 2017, 17:13
by Vid-szhite
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Want: Health bonus and Armour bonus
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thelaptop
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4
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2727
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August 15, 2010, 15:32
by Game Hunter
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Directional LOS i.e. FOV
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Mr.Peanut
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4
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3436
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November 02, 2007, 01:09
by DaEezT
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A coffeebreak game
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Jorge Alonso
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4
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4396
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January 17, 2008, 18:03
by Zeb
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Green Armor provide 0 defense, at least below 25% durability
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leonresevil2
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4
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3135
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March 13, 2010, 17:45
by leonresevil2
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Partial invisibility & monster infighting
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Angles of death
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4
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2938
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May 17, 2010, 23:43
by Angles of death
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Levers ideas
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Const
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4
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8740
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October 02, 2015, 02:03
by singalen
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Tough As Nails Need Improvement Relative to Ironman?
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Sdlonyer55
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4
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3088
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December 06, 2007, 14:57
by DaEezT
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A little tweaking of The Wall/Containment Area
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BaronVonMurderkill
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4
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8796
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August 05, 2016, 11:13
by emulord
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