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Pages: 1 ... 26 27 [28] 29 30 ... 46
  Subject Started by Replies Views Last post
New system of icons for monsters Jorge Alonso 4 4105 Last post January 20, 2008, 15:27
by Chamber
Autosave/Game recovery feature Tormuse 6 4105 Last post September 23, 2011, 13:49
by Tormuse
My idea for an Multiplayer doomer 5 4102 Last post December 15, 2008, 09:10
by Silhar
armor degradation warning nokturnal 6 4087 Last post December 30, 2006, 22:15
by nokturnal
Options! Iferrly 5 4086 Last post November 08, 2008, 11:34
by jake250
'Skills' - Alternative to Traits Conker 4 4074 Last post March 30, 2008, 05:53
by Daqin
Changing rewards on special levels action52 3 4071 Last post May 28, 2010, 03:44
by Fanta Hege
Save score.dat and player.dat at mortem? Zhakdul 4 4067 Last post October 06, 2009, 16:20
by Zhakdul
The dropped item melts! Potman 5 4066 Last post May 01, 2011, 03:11
by Tavana
Change to High Score Page Styro 6 4043 Last post December 29, 2006, 03:44
by DaEezT
Tactical Features: Monster Flinching and Alerts Frankosity 5 4041 Last post June 24, 2009, 11:30
by Hipster Scumbag
Knife Thrower Gamer-man 8 4039 Last post January 11, 2012, 07:20
by ParaSait
Numpad control with numlock on Burrito Al Pastor 5 4035 Last post April 09, 2011, 17:37
by Deathwind
How to make DoomRL really scare the bejeezus out of us... R-800 6 4033 Last post December 17, 2009, 21:09
by Angle of Death
Brutal Doom style Sirdec 1 4027 Last post December 24, 2012, 07:09
by Cheesybox
A Bunch of Little Stuff Game Hunter 6 4027 Last post October 31, 2010, 19:25
by C4Cypher
Postmortem: Last Sight You Ever Saw Derek 3 4024 Last post January 13, 2007, 11:46
by Getix
Knockback and Dodge modifiers display Bunkov 1 4013 Last post June 16, 2013, 08:24
by thelaptop
Enhancement for 'look' command Zarin 5 4002 Last post January 14, 2009, 11:39
by metroidRL
In-Game Stopwatch Thomas 6 4002 Last post February 16, 2011, 09:45
by rchandra
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