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Tactical Features: Monster Flinching and Alerts
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Frankosity
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5
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4936
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June 24, 2009, 11:30
by Hipster Scumbag
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Multi Story Levels
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Anticheese
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4
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4926
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January 29, 2006, 03:44
by Anticheese
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critical hits
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xenozid
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5
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4911
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November 17, 2009, 10:54
by xenozid
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Question about difficulty levels and a possible request.
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Psion
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6
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4907
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September 12, 2007, 16:14
by Kornel Kisielewicz
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Graphic display of what tiles the DoomGuy are in cover from
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Infinitum
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2
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4889
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April 25, 2013, 19:12
by lmaoboat
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Change the color of the double shotgun!
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Drukqs
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7
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4861
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August 15, 2009, 13:30
by Krok
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Knife Thrower
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Gamer-man
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8
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4859
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January 11, 2012, 07:20
by ParaSait
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Trait suggestion: Massacre Man
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TFoN
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4
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4850
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January 12, 2007, 05:41
by TFoN
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Minor mortem additions
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Deathwind
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2
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4850
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March 25, 2013, 10:58
by Deathwind
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Knockback and Dodge modifiers display
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Bunkov
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1
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4819
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June 16, 2013, 08:24
by thelaptop
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DoomRL on Pocket PC/Windows Mobile?
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Kimimi
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4
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4804
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November 01, 2006, 00:31
by Kornel Kisielewicz
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DoomRL port for ARM devices (i.e. OpenPandora)
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killchain
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2
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4803
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May 01, 2012, 15:12
by killchain
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Armor Mods
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DisaffectedBeta
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5
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4798
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August 19, 2007, 09:17
by Kornel Kisielewicz
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Backpack as an Exotic Powerup
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Game Hunter
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5
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4778
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April 05, 2010, 02:11
by Angles of death
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Auto-Pickup
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Placek
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4
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4774
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November 06, 2011, 03:24
by Sambojin
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My idea for an Multiplayer
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doomer
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5
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4763
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December 15, 2008, 09:10
by Silhar
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Making some lethal lessons into painful ones
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Ander Hammer
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5
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4760
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March 18, 2011, 06:56
by Solarn
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armor degradation warning
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nokturnal
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6
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4752
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December 30, 2006, 22:15
by nokturnal
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A way to know what challenge/difficulty the game is
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Sirdec
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4
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4748
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May 31, 2011, 09:45
by thelaptop
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Barons and Hell Knights Use of Weapons and Medkits
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Sdlonyer55
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7
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4736
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December 06, 2007, 15:26
by Malek Deneith
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