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  Subject Started by Replies Views Last post
Remove the anti-spam when editing (please?) Thomas 2 7481 Last post December 19, 2005, 00:09
by Thomas
Wandering Monsters? Infinitum 2 7462 Last post May 27, 2013, 09:57
by Evilpotatoe
In-Game Stopwatch Thomas 6 7461 Last post February 16, 2011, 09:45
by rchandra
A "wait until something happens" key Omegthemad 5 7416 Last post May 01, 2011, 02:20
by Omegthemad
More clear death descriptions Equality 3 7373 Last post February 17, 2013, 00:24
by Shinji_Ikari_9th
Multiplayer mode Sereg 3 7365 Last post January 27, 2011, 11:37
by Kornel Kisielewicz
Blademaster tweak MaiZure 7 7357 Last post March 24, 2011, 02:14
by Deathwind
Some suggestion Blade 2 7334 Last post May 06, 2008, 04:57
by Conker
Numpad control with numlock on Burrito Al Pastor 5 7314 Last post April 09, 2011, 17:37
by Deathwind
[Balance and Doomishness] A couple of N! changes: Thomas 5 7300 Last post January 10, 2009, 02:18
by Anarchic Fox
Trait suggestion: Massacre Man TFoN 4 7295 Last post January 12, 2007, 05:41
by TFoN
few things that might be interesting ultimate26 5 7267 Last post January 04, 2007, 16:32
by nokturnal
How to make DoomRL really scare the bejeezus out of us... R-800 6 7239 Last post December 17, 2009, 21:09
by Angle of Death
Options! Iferrly 5 7236 Last post November 08, 2008, 11:34
by jake250
Option to clear input buffer AStranger 6 7229 Last post November 13, 2009, 13:31
by AStranger
Basic dodging and run state. Fanta Hege 7 7209 Last post March 07, 2011, 19:22
by MaiZure
Auto-Pickup Placek 4 7188 Last post November 06, 2011, 03:24
by Sambojin
Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty Omega Tyrant 1 7171 Last post October 30, 2014, 17:15
by emulord
Show me where the all stairs lie... Valkeera 4 7169 Last post December 17, 2006, 15:58
by Valkeera
Son of a shotgun Owashi 4 7164 Last post July 05, 2006, 03:20
by STL
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