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  Subject Started by Replies Views Last post
"Enter" prompt on certain events (no ammo left, 20% HP left after hit) chalup 2 5444 Last post January 22, 2008, 20:47
by Conker
Minor lava lever changes BEEF 5 5422 Last post April 03, 2010, 12:00
by BEEF
Tactics refinement, capslock DisaffectedBeta 5 5415 Last post July 12, 2007, 09:49
by Kornel Kisielewicz
Running delay and ajustable length of message buffer Blade 4 5412 Last post January 21, 2008, 14:38
by Blade
Snipers Are People Too LuckyDee 5 5394 Last post April 27, 2012, 21:53
by Creaphis
Dead Doomguy sprite singalen 0 5393 Last post February 21, 2013, 03:53
by singalen
Make rocket launcher more visible Klear 3 5378 Last post April 05, 2012, 20:10
by spacedust
A few ideas CptBlaino 4 5373 Last post August 24, 2011, 20:16
by CptBlaino
My idea for an Multiplayer doomer 5 5359 Last post December 15, 2008, 09:10
by Silhar
Juggler second rank FinDude 8 5356 Last post November 05, 2009, 21:19
by Rjak
Unnecessary Enemy Creation Station Jovian 4 5342 Last post November 06, 2011, 18:51
by raekuul
Running Frankosity 6 5342 Last post April 18, 2009, 03:47
by Visalos
Ability to aim out of sight Picklish 3 5335 Last post January 26, 2008, 13:32
by tisiphone
Re-use the position where the player aimed if player didn't aim at a monster Zi 4 5332 Last post August 02, 2009, 17:30
by Zi
"You pull the lever... What do you wish for ?" Vestin 2 5332 Last post August 14, 2009, 20:39
by Zi
Challenge: Obsessive-Compulsive ssfsx17 2 5319 Last post April 30, 2007, 14:30
by Potman
Option to clear input buffer AStranger 6 5310 Last post November 13, 2009, 13:31
by AStranger
Pain Chances - Flinching Chris_Lv255 3 5298 Last post December 04, 2008, 14:26
by Khashishi
Monster's Player Locator Potman 5 5290 Last post August 18, 2007, 08:00
by tisiphone
Inventory management command API proposal tehtmi 0 5290 Last post August 02, 2011, 23:49
by tehtmi
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