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Berserk/Invulnerability tweaks
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Thomas
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6
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8054
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February 18, 2011, 11:58
by Malek Deneith
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"The Wall" is too hard!
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ParaSait
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3
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8015
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December 25, 2007, 12:44
by Mikey
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Monster's Player Locator
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Potman
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5
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8011
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August 18, 2007, 08:00
by tisiphone
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Postmortem: Last Sight You Ever Saw
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Derek
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3
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8011
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January 13, 2007, 11:46
by Getix
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Running delay and ajustable length of message buffer
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Blade
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4
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7974
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January 21, 2008, 14:38
by Blade
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Nightmare! kill% messages
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Thomas
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5
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7962
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December 08, 2009, 12:44
by Silhar
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Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty
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Omega Tyrant
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1
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7951
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October 30, 2014, 17:15
by emulord
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Unnecessary Enemy Creation Station
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Jovian
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4
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7943
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November 06, 2011, 18:51
by raekuul
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Re-use the position where the player aimed if player didn't aim at a monster
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Zi
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4
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7908
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August 02, 2009, 17:30
by Zi
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Downstairs that drop you inside vaults... just plain mean?
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DeathDealer
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5
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7899
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March 27, 2011, 03:45
by Ander Hammer
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A few ideas
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CptBlaino
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4
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7868
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August 24, 2011, 20:16
by CptBlaino
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Green armour of resistance
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Melon
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6
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7848
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July 17, 2009, 00:44
by Melon
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Graphic display of what tiles the DoomGuy are in cover from
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Infinitum
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2
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7847
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April 25, 2013, 19:12
by lmaoboat
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DoomRL on Pocket PC/Windows Mobile?
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Kimimi
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4
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7829
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November 01, 2006, 00:31
by Kornel Kisielewicz
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Resting & jumping idea
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zenfur
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5
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7825
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May 05, 2011, 02:25
by Ander Hammer
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Encourage rocket launcher play?
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X-Heiko
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5
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7789
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November 23, 2009, 04:25
by ZZ
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Actions while running
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Dervis
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4
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7774
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July 24, 2009, 01:30
by Melon
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New Level Event: Haze
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MaiZure
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3
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7761
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November 06, 2011, 04:50
by Sambojin
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Setup.exe?
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RKade8583
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5
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7754
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April 18, 2012, 04:06
by RKade8583
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Barrel physics
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Shoop da Whoop
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4
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7754
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August 27, 2010, 02:05
by UltimateChaos
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