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  Subject Started by Replies Views Last post
Static Music Volume [DONE] Eikon 2 3729 Last post April 28, 2006, 22:18
by Anticheese
Difficulty levels affecting monster behaviour Fingerzam 1 3722 Last post May 01, 2007, 02:29
by Potman
Jumping metroidRL 8 3719 Last post November 18, 2009, 11:50
by AStranger
Backpack as an Exotic Powerup Game Hunter 5 3719 Last post April 05, 2010, 02:11
by Angles of death
A way to know what challenge/difficulty the game is Sirdec 4 3709 Last post May 31, 2011, 09:45
by thelaptop
Flamethrower Supernaut 4 3707 Last post January 10, 2007, 12:21
by GenTechJ
Archvile tweak Angle of Death 4 3698 Last post May 06, 2009, 05:27
by skarczew
Game Rule Sheets Magekind 2 3686 Last post June 06, 2006, 12:11
by Magekind
Dead Doomguy sprite singalen 0 3679 Last post February 21, 2013, 03:53
by singalen
Naming archived mortems with tags Fingerzam 2 3660 Last post December 19, 2006, 19:33
by Kornel Kisielewicz
Balance: Megasphere is way too rare ParaSait 3 3659 Last post January 03, 2009, 10:02
by Kornel Kisielewicz
Re-use the position where the player aimed if player didn't aim at a monster Zi 4 3651 Last post August 02, 2009, 17:30
by Zi
General traits discussion Shoop da Whoop 4 3615 Last post July 28, 2011, 22:46
by The Page
Specific Difficulty Levels for Challenges Conker 5 3603 Last post December 31, 2007, 20:50
by Kornel Kisielewicz
Cursed items Melon 5 3599 Last post May 28, 2009, 07:26
by Melon
New weapon type : Gauss Weaopn ZZ 6 3597 Last post November 25, 2009, 15:43
by ParaSait
Graphical Port [REDIRECT] Eikon 2 3593 Last post May 15, 2006, 05:44
by Aerton
Blademaster tweak MaiZure 7 3561 Last post March 24, 2011, 02:14
by Deathwind
Auto-Pickup Placek 4 3557 Last post November 06, 2011, 03:24
by Sambojin
A couple of knockback changes ZZ 7 3552 Last post March 02, 2010, 22:12
by Thomas
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