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  Subject Started by Replies Views Last post
Monster reaction to noise « 1 2  All » Game Hunter 17 10966 Last post September 22, 2010, 22:05
by Game Hunter
Backpack as an Exotic Powerup Game Hunter 5 3777 Last post April 05, 2010, 02:11
by Angles of death
Badge Overhaul Brainstorm « 1 2  All » Game Hunter 17 12462 Last post March 14, 2012, 10:33
by Creepy
Clearing Spider's Lair prevents future Arach caves Game Hunter 2 2406 Last post April 21, 2010, 02:42
by Game Hunter
A Bunch of Little Stuff Game Hunter 6 4024 Last post October 31, 2010, 19:25
by C4Cypher
Easy picking up of ammo gabba 10 6516 Last post February 12, 2007, 09:28
by Adral
Revisiting an old idea - Hand Grenades FrostyTheDragon 0 2308 Last post October 18, 2008, 11:21
by FrostyTheDragon
Running Frankosity 6 3596 Last post April 18, 2009, 03:47
by Visalos
Balance- Plasma Weapon Damage « 1 2  All » Frankosity 28 15140 Last post December 19, 2009, 07:40
by Sylph
Tactical Features: Monster Flinching and Alerts Frankosity 5 4040 Last post June 24, 2009, 11:30
by Hipster Scumbag
Spectres and the Invisibility Artifact Frankosity 3 2986 Last post June 26, 2009, 13:15
by raekuul
New Powerup- Light Amplification Frankosity 8 4845 Last post July 25, 2009, 04:49
by Visalos
'Flavoured' Levers Frankosity 13 5945 Last post January 08, 2010, 04:51
by Drone
Career game mode Former_Human 5 6530 Last post February 07, 2014, 21:30
by MaiZure
Resurrection Former_Human 3 4973 Last post February 03, 2014, 11:31
by LuckyDee
Level generation - AI: weird feature Flap 9 6062 Last post February 09, 2006, 17:24
by flap
Pushing barrel Flap 6 4819 Last post February 07, 2006, 09:26
by flap
Possible Suggestions for Making Angel of Marksmanship a Bit More Possible Fingerzam 8 6688 Last post December 20, 2006, 11:21
by TFoN
Naming archived mortems with tags Fingerzam 2 3839 Last post December 19, 2006, 19:33
by Kornel Kisielewicz
Picking up Chainsaw on Chained Court « 1 2  All » Fingerzam 16 14719 Last post December 16, 2006, 12:51
by Blade
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