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  Subject Started by Replies Views Last post
Badge Overhaul Brainstorm « 1 2  All » Game Hunter 17 12689 Last post March 14, 2012, 10:33
by Creepy
Clearing Spider's Lair prevents future Arach caves Game Hunter 2 2432 Last post April 21, 2010, 02:42
by Game Hunter
Backpack as an Exotic Powerup Game Hunter 5 3821 Last post April 05, 2010, 02:11
by Angles of death
A Bunch of Little Stuff Game Hunter 6 4084 Last post October 31, 2010, 19:25
by C4Cypher
Lesser medals gained when better is achieved Game Hunter 5 5501 Last post September 11, 2011, 03:19
by AlterAsc
Monster reaction to noise « 1 2  All » Game Hunter 17 11120 Last post September 22, 2010, 22:05
by Game Hunter
Easy picking up of ammo gabba 10 6615 Last post February 12, 2007, 09:28
by Adral
Revisiting an old idea - Hand Grenades FrostyTheDragon 0 2327 Last post October 18, 2008, 11:21
by FrostyTheDragon
New Powerup- Light Amplification Frankosity 8 4916 Last post July 25, 2009, 04:49
by Visalos
'Flavoured' Levers Frankosity 13 6139 Last post January 08, 2010, 04:51
by Drone
Running Frankosity 6 3658 Last post April 18, 2009, 03:47
by Visalos
Balance- Plasma Weapon Damage « 1 2  All » Frankosity 28 15307 Last post December 19, 2009, 07:40
by Sylph
Tactical Features: Monster Flinching and Alerts Frankosity 5 4097 Last post June 24, 2009, 11:30
by Hipster Scumbag
Spectres and the Invisibility Artifact Frankosity 3 3061 Last post June 26, 2009, 13:15
by raekuul
Career game mode Former_Human 5 6589 Last post February 07, 2014, 21:30
by MaiZure
Resurrection Former_Human 3 5035 Last post February 03, 2014, 11:31
by LuckyDee
Level generation - AI: weird feature Flap 9 6150 Last post February 09, 2006, 17:24
by flap
Pushing barrel Flap 6 4920 Last post February 07, 2006, 09:26
by flap
Possible Suggestions for Making Angel of Marksmanship a Bit More Possible Fingerzam 8 6775 Last post December 20, 2006, 11:21
by TFoN
Naming archived mortems with tags Fingerzam 2 3914 Last post December 19, 2006, 19:33
by Kornel Kisielewicz
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