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Pages: 1 ... 3 4 [5] 6 7 ... 46
  Subject Started by Replies Views Last post
Permanent achievements mode Equality 10 8544 Last post May 24, 2013, 01:20
by LuckyDee
Cornershooting, sound and radarshooting « 1 2  All » ParaSait 25 22420 Last post May 05, 2013, 20:42
by Fusilliban
Balance suggestions « 1 2 3 ... 13 » Nick 183 121277 Last post May 04, 2013, 14:26
by Nick
barrel-safe ammo tdef 5 5582 Last post May 03, 2013, 17:44
by Sambojin
In the vein of anime based weapons... Sereg 7 5844 Last post April 30, 2013, 13:15
by skarczew
Display total ammo remaining in inventory on HUD Infinitum 6 5119 Last post April 27, 2013, 10:38
by IronBeer
Switches should affect the level layout Infinitum 7 5784 Last post April 27, 2013, 02:40
by Nick
Relief after clearing level singalen 6 5652 Last post April 26, 2013, 06:25
by emulord
Graphic display of what tiles the DoomGuy are in cover from Infinitum 2 3987 Last post April 25, 2013, 19:12
by lmaoboat
Gain Computer Map Effect After Level is Cleared « 1 2  All » BrewFall 24 20322 Last post April 25, 2013, 12:11
by Infinitum
Letting the RNG suggest your new trait on lvlup ! Evilpotatoe 5 5830 Last post April 25, 2013, 08:34
by ZicherCZ
AoMr & Limbo/Mortuary zenfur 5 4897 Last post April 17, 2013, 12:08
by SageAcrin
A small suggestion. Einrich 12 9620 Last post April 16, 2013, 13:16
by bwross
Different name for SoG grommile 12 8666 Last post April 13, 2013, 00:22
by LuckyDee
Badly thought out trait suggestion « 1 2  All » Moddan 16 11455 Last post April 12, 2013, 17:06
by AlterAsc
Continue Option on Ending Episode Gamer-man 9 6876 Last post April 12, 2013, 06:50
by LuckyDee
Medal for zero-damage Phobos Base Entry grommile 11 7214 Last post April 08, 2013, 14:21
by Evilpotatoe
ARMED nuke! singalen 14 11933 Last post April 08, 2013, 12:17
by Melon
Traits in player.dat ParaSait 4 5131 Last post April 06, 2013, 02:06
by Klear
Improve interface for Juggler « 1 2 3  All » Omegthemad 31 18784 Last post April 03, 2013, 23:47
by Deathwind
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