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  Subject Started by Replies Views Last post
Pain Elemental death RepoRipper 1 2027 Last post July 05, 2007, 06:28
by DisaffectedBeta
Dodging behavior change shark20061 1 1940 Last post March 17, 2012, 09:57
by Creaphis
My wishlist Poochie 1 1990 Last post April 13, 2007, 00:59
by Malek Deneith
Mortem files Klear 1 2367 Last post July 13, 2012, 11:51
by LuckyDee
AoE display for weapons. Stormlock 1 1708 Last post January 10, 2012, 20:37
by Deathwind
Tactics breakdown Karry 1 2080 Last post December 04, 2006, 03:05
by Jered Cain
Save progression system? Commander204 1 3177 Last post February 12, 2015, 01:48
by thelaptop
User Interface changes Fell Logic 1 1535 Last post October 22, 2009, 22:04
by Journey
doomrl ds squashysquish 1 2806 Last post February 24, 2008, 16:17
by Kornel Kisielewicz
Angel of Darkness: only revive corpses that are out of vision Matt_S 1 1658 Last post October 28, 2011, 22:38
by Game Hunter
Lower priority: cycle between multiple visible targets Journey 1 1552 Last post October 23, 2009, 00:40
by Aki
Knockback and Dodge modifiers display Bunkov 1 3385 Last post June 16, 2013, 08:24
by thelaptop
you can dual wield pistols, so why not knlbr 1 1753 Last post November 12, 2009, 11:01
by X-Heiko
Suggestion - Backpack slot. Anticheese 1 2725 Last post February 01, 2006, 10:13
by Aerton
Agility Mod vs. Shotguns FinDude 1 1655 Last post November 05, 2009, 09:36
by Deaven
Tie Map Elements to Loot 007bistromath 1 2048 Last post January 10, 2008, 09:18
by Rola
Partial Invisibility / Blur Sphere GrimmC 1 1567 Last post September 13, 2011, 21:26
by yaflhdztioxo
Horror KillerBunny 1 3377 Last post November 30, 2005, 01:04
by JimmyJ
Intuition Messages Almafeta 1 1522 Last post November 25, 2009, 16:19
by Thomas
Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty Omega Tyrant 1 3331 Last post October 30, 2014, 17:15
by emulord
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