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  Subject Started by Replies Views Last post
Any chance for an endurance game ? « 1 2  All » mcz117chief 22 54983 Last post March 23, 2013, 16:11
by Isasaur
lighting and sight « 1 2  All » Dervish 21 29880 Last post April 22, 2006, 12:52
by Obscillesk
N+ difficulty « 1 2  All » VANDAM 21 50449 Last post June 21, 2013, 01:12
by VANDAM
Few ideas / minor changes « 1 2  All » skarczew 21 30232 Last post April 24, 2012, 03:46
by Klear
Ammo. Now packed! « 1 2  All » Shoop da Whoop 21 25849 Last post May 24, 2011, 21:29
by thelaptop
Armor Shards « 1 2  All » Brewtal Legend 21 29211 Last post October 24, 2009, 22:00
by UnderAPaleGreySky
Usability/consistency improvements « 1 2  All » ulyssessword 20 26289 Last post April 25, 2012, 02:55
by skarczew
Timers for power-ups? « 1 2  All » GrAVit 20 34540 Last post August 04, 2012, 06:39
by Klear
Proposed Feature - Difficulty Levels « 1 2  All » Kornel Kisielewicz 20 34461 Last post April 05, 2006, 03:12
by Shinji_Ikari_9th
Things break too easily « 1 2  All » Potman 20 25371 Last post April 14, 2009, 15:14
by skarczew
Head gear! « 1 2  All » Melon 20 26511 Last post July 22, 2009, 15:28
by Shinji_Ikari_9th
Ammochain tweak « 1 2  All » Const 20 38324 Last post April 19, 2011, 12:55
by Thexare
Technician and Light-Amp Goggles « 1 2  All » Klear 20 22217 Last post March 20, 2012, 03:07
by Ander Hammer
Pickup quotes for uniques « 1 2  All » Captain Trek 20 26103 Last post February 21, 2009, 19:17
by Visalos
Chaingun Overhaul « 1 2  All » Potman 20 27300 Last post October 26, 2007, 18:38
by BDR
Classless « 1 2  All » MaiZure 19 26623 Last post August 11, 2011, 06:28
by The Page
Dead Bodies Everywhere « 1 2  All » AahRealMonsters 19 33002 Last post June 19, 2012, 12:14
by GrAVit
Make Knights&Barons actually KNOW about their immunity « 1 2  All » ZZ 19 24779 Last post February 28, 2010, 09:06
by ZZ
City of skulls rewards feel lacking? « 1 2  All » ultimate26 19 22382 Last post March 23, 2012, 12:28
by ultimate26
Empty ammo pack message « 1 2  All » Tormuse 19 23727 Last post March 13, 2012, 05:16
by HexaDoken
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