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Pages: 1 ... 39 40 [41] 42 43 ... 46
  Subject Started by Replies Views Last post
I've been playing lots of DooM 2 recently... [Doomishness] « 1 2 3  All » Thomas 34 43698 Last post July 17, 2009, 22:59
by Zi
Master Traits and the possible defense/weapon combos Thomas 5 8052 Last post October 29, 2009, 11:35
by Brothers.Imp
Alternative Fire modes for weapons tisiphone 14 17810 Last post September 10, 2007, 02:10
by necro
DeHackEd « 1 2  All » Titt 17 31565 Last post May 12, 2008, 05:02
by Vestin
Barrels of....water tiw 4 6332 Last post February 21, 2010, 12:26
by Simon-v
Where the hell is the way out of here!?! (right next to you) tiw 3 6284 Last post February 05, 2012, 13:39
by Game Hunter
New Archangel of 666 level messages Tormuse 9 23528 Last post May 12, 2016, 06:47
by raekuul
Empty ammo pack message « 1 2  All » Tormuse 19 21740 Last post March 13, 2012, 05:16
by HexaDoken
Autosave/Game recovery feature Tormuse 6 8426 Last post September 23, 2011, 13:49
by Tormuse
Config.lua options Tormuse 10 15390 Last post August 13, 2012, 09:43
by Kornel Kisielewicz
Mobile, Again. TP015657 4 17998 Last post April 28, 2017, 16:52
by singalen
Mouse in console mode Trasnemi 3 12915 Last post June 29, 2016, 15:17
by Kornel Kisielewicz
"New" challenge mode: Ao100+AoMC Tuomari Jim 5 9269 Last post March 29, 2011, 07:08
by Fanta Hege
Sokoban level Turgor 14 18258 Last post January 07, 2006, 02:39
by Thomas
Unused monsters from DooM twiddybum 8 11299 Last post March 03, 2007, 01:17
by The Buttery Lobster
Hero - mini-class tylor 7 12983 Last post March 20, 2013, 21:34
by Deathwind
Add runmode binding to insert (numpad 0) tylor 7 15222 Last post February 23, 2013, 12:26
by Simon-v
Coffee-break mode tylor 4 7741 Last post February 14, 2013, 12:49
by ParaSait
Extended char info Ugm 0 4420 Last post December 04, 2006, 05:06
by Ugm
More varied maps Uitë 9 10444 Last post March 14, 2012, 20:41
by Game Hunter
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