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Reduce the difficulty of Lightfoot Gold
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Omegthemad
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23
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27066
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May 18, 2011, 00:49
by Deathwind
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2 Player mode
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Lexman
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17
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27176
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April 12, 2006, 11:52
by Aerton
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Making a game actually winnable.
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Karry
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22
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27374
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July 15, 2007, 03:24
by Rabiat
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Nuclear Plasma Shotgun
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pacmanus
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25
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27838
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May 12, 2012, 23:02
by AlterAsc
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lighting and sight
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Dervish
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21
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27852
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April 22, 2006, 12:52
by Obscillesk
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Few ideas / minor changes
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skarczew
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21
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27858
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April 24, 2012, 03:46
by Klear
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request for new challenges (and other things)
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Jorge Alonso
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23
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28170
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December 08, 2007, 13:29
by Malek Deneith
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Picking up Chainsaw on Chained Court
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Fingerzam
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16
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28323
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December 16, 2006, 12:51
by Blade
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Maze level type- is it really necessary to have them?
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Gargulec
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19
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28597
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February 02, 2011, 06:33
by mcz117chief
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Level Type additions
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Zephyre Syx
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15
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28713
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December 10, 2005, 02:14
by JimmyJ
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Weapon/Trait Overhaul
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007bistromath
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18
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28740
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October 02, 2007, 00:28
by 007bistromath
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Some easier to obtain badges?
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Brewtal Legend
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27
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28964
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May 10, 2011, 19:10
by Brewtal Legend
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[flavour] Various death messages in mortem.txt
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you
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15
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29241
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May 19, 2010, 09:54
by thelaptop
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Caged demons
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57E
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23
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30058
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April 30, 2012, 02:45
by 57E
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Help needed - Levers
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Kornel Kisielewicz
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22
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30328
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January 29, 2006, 09:10
by KhandyKane
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A Keys Idea That Isn't Boring
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007bistromath
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16
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30496
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February 03, 2011, 13:31
by Garlyle
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Dead Bodies Everywhere
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AahRealMonsters
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19
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30689
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June 19, 2012, 12:14
by GrAVit
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DoomRL 0.9.9.8 BETA 3
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Kornel Kisielewicz
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4
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30718
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April 07, 2024, 08:01
by ih8regin
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Proposed Feature - locked doors
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Igor Savin
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13
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30763
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October 29, 2005, 08:10
by Aerton
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Masterless class
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Const
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18
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31024
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May 01, 2012, 22:25
by Thexare
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