DRL > Requests For Features
Challenge modes ideas - old and new.
Tavana:
Sorry, I thought that was implied in the first line of the challenge description.
bfg9001:
Hm, you're right as well. Then I honestly don't know, lol.
Fanta Hege:
--- Quote ---Cave Levels are impossible. There are many walls which block nearly the half of the map. In this you should see all walls on the level, else it's impossible.
--- End quote ---
Well it could be changed to "Accesible dark spots" or something like that then.
--- Quote ---this challenge is imposible on N!
--- End quote ---
But doesn't killing every monster once count for the kill percentage? Meaning you kill them all once and its allllright.
--- Quote from: Tavana on December 23, 2009, 01:13 ---I think that there are too many items to pick up and not enough backpack space.
--- End quote ---
I knew that, which is why I stated powerups.
Shoop da Whoop:
Angel of Greed:
"I'll take this... And this... And this too... Everything here is MINE!"
Don't worry of place in your backpack - it's infinite now! But more items -> slower speed. With full (usual) backpack you cannot run. With double full (usual) you are ever tired. And you cannot drop anything! And every item you pass over will be taken immediatly!
It's kind of reversal of AoI.
thelaptop:
--- Quote from: Shoop da Whoop on December 25, 2009, 08:01 ---And you cannot drop anything! And every item you pass over will be taken immediatly!
--- End quote ---
Suddenly all the respawnings in N! terrify me more than ever...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version