DRL > Requests For Features

Challenge modes ideas - old and new.

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Fanta Hege:
Angel of Stress.

You're a stressful man, anything you do out of ordinary creates you stress, now specialy when you're in a hell like this, things ain't that much better..
Each time played status changes, whenever to running, tired, invulnerable, berserk, you will start losing x health every x second. So better think twice before using dem power ups/run!

Shadrak:
my two cents...

Angel of Traits - You were always a prodigy, able to get to the gist of things others had trouble with. But in Hell, there are demons almost as smart as you.

Gives player two traits at start-up, and removes all trait blocking. But every monster you meet also gets a trait. Or maybe even several - preferrably random.

Nobody expects a pack of SoB'd captains, dualgunner former humans, or a cat-eyed arch-vile with a pack of Int2 revenants (you ARE dead here =) )

Drone:
Angel of arena: Every randomised map you encounter will be an arena map.

thelaptop:
Angel of MacDonald's

Like everything from a related restaurant, all the floors are 4 times larger than what they were (160x40).  Have fun!

ZZ:
Maybe another speed-based challenge, good fitting into Realism Challenge.

Angel of DoomGuy.

You think you're up there and nothing can hit you? You think you can go to the kitchen and drink coffee while your DoomGuy is in the middle of hell? You're wrong. Every time you move you have a time of the move delay and then you have 0.1 second to press the key, else you skip turn(1 sec.).

And another.

Angel of Gravity.
"A-a-a! What's happening?"

Every second everything except walls&doors fall down 1 square. But if something touches the wall it doesn't fall.

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