DRL > Requests For Features
Challenge modes ideas - old and new.
thelaptop:
--- Quote from: BEEF on July 24, 2010, 13:41 ---Angel of Jujitsu: why attack the bad guys yourself, when they'll do it to each other for you? You throw away all of your weapons at the start of each level, and refuse to throw punches. Don't think about counting on weapons you find on the floor, because there aren't any. You're going to have to fight tooth and nail just to get a weapon.
To keep things remotely fair, you get to keep your weapons when you go to level 25, because otherwise it would be impossible to win.
--- End quote ---
This sounds like a variant of AoPc and AoRA + AoB, except it is much harder than AoRA and AoB since you have what will eventually become zero access to weapons on each level. For the early levels, I think it is still do-able, but once the level is full of Revenants, Viles, Barons [of Hell], and Mancubi, we have a serious problem, since those goons don't really drop weapons.
Not sure if want. >.>
ZZ:
Angel of Mimic
You never had your own appearence, your own style. You only could copy evrything you saw from others. When you kill a monster, he's weaponry is your's weaponry. But beware, for some monsters have something more than weapons to knock you down - something you're not able to copy. Also, you can't wear armor and wield weapons.
Watch out of LS
EDIT: And I suppose we've ran out of possible ideas that are a challenge. Everything that can be a good challenge is already proposed. So I say that it would be better to include a different play modes into the game, and do not call it an angel, for it's more a different game, not a challenge
Melon:
--- Quote from: ZZ on July 25, 2010, 11:14 ---Angel of Mimic
You never had your own appearence, your own style. You only could copy evrything you saw from others. When you kill a monster, he's weaponry is your's weaponry. But beware, for some monsters have something more than weapons to knock you down - something you're not able to copy.
Watch out of LS
EDIT: And I suppose we've ran out of possible ideas that are a challenge. Everything that can be a good challenge is already proposed. So I say that it would be better to include a different play modes into the game, and do not call it an angel, for it's more a different game, not a challenge
--- End quote ---
That would be something wicked. I think we need to ask a question what should be copied? Armour? Damage? Special abilities? Speed? Health? What will be effect of your experience level?
ZZ:
Everything is gamebreaking powerful, health is dangereous. So player onle changes his weapon and armor. When he kills a baron for insance, his weapon becomes Baron's Acid Splash, his armor - Baron's Armor and his swap weapon Baron's Kick.
thelaptop:
--- Quote from: ZZ on July 25, 2010, 12:28 ---Everything is gamebreaking powerful, health is dangereous. So player onle changes his weapon and armor. When he kills a baron for insance, his weapon becomes Baron's Acid Splash, his armor - Baron's Armor and his swap weapon Baron's Kick.
--- End quote ---
I'd love to have the Arch-Vile's fire-blast weapon and resurrection power on swap please.
And suddenly, Mancubi become very very nice to kill...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version