DoomRL > Requests For Features

backpack

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Gezol:
Maybe it's just the way I play, but I don't think I care for the idea of a Packman trait much- from my perspective, it would be extremely powerful, basically mandatory in fact. I could even see taking one level of Tough As Nails and then nothing else but Packman. Trying to keep enough ammo and still have room for med packs, weapons, and armor is one of the biggest challenges of the game for me, and I suspect having that trait would make the game much easier for me. Easier, in fact, to the point of being less fun.

Of the ideas talked about here, the idea of finding a backpack that gives a one shot increase to the maximum ammo per slot is most appealing to me. It's true to the original, and you could put it on a special level and make getting it a tough challenge. Maybe beef up the difficulty of Hell's Armory and put it there... in any case, I see an increase to ammo carrying capacity as a HUGE advantage, so I think the player should have to work for it.

Malek Deneith:
Quoting: Kornel KisielewiczPackman
Me thinks that Packrat (like in Fallout) sounds better ^^

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