DRL > Requests For Features
I HAVE AN AWESOME IDEA!!!!(caps)
rekenne:
Agreeing with Thomas. Except, maybe, a shotgun build based trait that reduces the damage reduction might be nice. Something unlocked by taking SM, maybe.
skarczew:
--- Quote from: Thomas on December 05, 2008, 04:01 ---And even a gosh darned pistol build (SoG, DG and Fin)
--- End quote ---
Pistol build is more like: SoG, DG, EE, CE. There is no point in rapid fire (and you can shot pretty fast with pistols) if you miss half of them. And CE is just a nice thing to add :) .
Thomas:
--- Quote from: ultimate26 on December 05, 2008, 05:14 ---i dont plan to snipe people with shotguns, in real doom shotguns where quite decent even from mid range! over here they cant do shit at midrange! and you still gotta reload so you loose tempo!
--- End quote ---
Again, you want shottyman and hellrunner. That way reloading is the least dangerous move in the game. I don't think I've ever gotten hit while reloading a shotgun, except of course for enemies that can't miss.
--- Quote ---but still EE being a lil helpful on shotgun does no harm, why cant we enjoy different weapons? shotguns become useless if u go EE x3
--- End quote ---
And chainguns become useless if I spend my first 3 traits getting to shottyman instead.
--- Quote ---chaingun and plasma? nothing wrong with emm.
--- End quote ---
Chainguns simply don't bring as much damage per second to the table as double shotguns do. If you're fighting a baron, you'll be hit more times using a chaingun than using a double shotgun. Remember that reloading doesn't matter, because your dodge chance is 99% with HR 3 and strafe bonus, and you reload while 99% dodging.
Plasma rifles are fine and all, but you need a bucketload of cells for the cyberdemon (Unless you're playing a shotgun game, in which case 0 cells is plenty) and usually, even on HNTR games, I'm in a permanent "Cell crisis" with only barely above 160 (160 is what I consider minimum, unless you bring lots of rockets as well).
As for a trait that does nothing BUT reduce the range penalty, I would consider taking that trait, but it would need to be better than that last level of HR that gives me oh so sweet dodge chance.
rekenne:
--- Quote from: skarczew on December 05, 2008, 16:40 ---
--- Quote from: Thomas on December 05, 2008, 04:01 ---And even a gosh darned pistol build (SoG, DG and Fin)
--- End quote ---
Pistol build is more like: SoG, DG, EE, CE. There is no point in rapid fire (and you can shot pretty fast with pistols) if you miss half of them. And CE is just a nice thing to add :) .
--- End quote ---
My build tends to be:
SoaG x2 -> DG -> SoaG -> EEx2 -> Finx2 and then either another rank in EE or a rank in WK.
The difference Finesse makes is so very worth it when it means the difference in shooting 4 times a second instead of 3. Blaster + Speed modded Pistol + 3x SoaG and 2x Fin is amazing. Like, I'd take a good Advanced pistol setup over an Anti-Freak. Grammaton ... Is a maybe, but I'll use it on Semi-Auto. Trigun? Hell yeah, .7 base speed anyway.
TFoN:
I'm a chaingun person myself, but I've read plenty of posts by people who're content or more with the way shotguns work now, so I'm guessing it's more a matter of playing style and your own habits than it is a matter of shotguns being inferior.
Read and test what experienced shotgunners write before you judge by your own strategies.
--- Quote from: ultimate26 ---it wont piss people off like me when i have 3 levels of eagle eyes and i find an assault shotgun!
--- End quote ---
Don't expect the same trait path to be good with all weapons - it's a matter of character specialization. You naturally don't expect an AoB char to use that same Assault Rifle, and you get bummed out when you find one. You should feel mostly the same when your EE*3 char finds it - bummed, but accept that's how it works when you choose to play a certain way.
If you're cunning, however, and aren't playing AoB/Mr, you could use it well for backup using the Juggler trait I love so very, very much (keep it in secondary, and access any numbered weapon only through primary).
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