DoomRL > Requests For Features

New unique items

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rekenne:

--- Quote from: Kao on February 21, 2009, 16:19 ---Ok I wanted to compensate for it's slow firing speed and being a sitting duck while reloading with power, guess I've overdone it, then again I don't know the exact hp of enemies so it was more of a wild guess. I'd be grateful if anyone could post a table with hp values for enemies, this would help me avoid overpowering ideas.

--- End quote ---

http://doom.chaosforge.org/wiki/index.php?title=DoomRL_Wiki

raekuul:
More of me dicking around.

Assault shotgun with a magazine of 64 that deals 1 damage per bullet and shoots in lots of 16. I call it... the BeeBee Gun.

Spoilered out for non-hexers: Spoiler (click to show/hide)The biggest problem with hexing a shotgun is that you only have three variants for shot type - normal, shallow-wide, and deep-narrow. By contrast, all other weapons can be expressed as a form of the pistol.

Likewise, there is no way to hex a shotgun that will be able to break walls. Such a property is exclusive to Pistol Types

Kao:
Zeliska .600 Nitro Express aka the reason why Dirty Harry was wrong.

Damage: 7d4
Accuracy: +1
Base Fire Time:    1.5 second
Base Reload Time: 1.8 second (2.8 second for full)
Clip Size:    5 Revolver cylinder
Ammunition: 10mm ammo
Special Reload: Fully loading   (Normal loads 1 bullet at a time)
Quote on pick-up: If Harry only knew this beast existed.
Ingame Description: THE handgun of choice for those compensating something.

It's heavy, it's slow, but the gigantic bullet combined with an insane charge, (normally used in elephant hunting rifles in the 19th and early 20th century), packs one helluva punch. Although sadly the recoil kills the accuracy. (and sometimes the user :P)

Melon:
Hm, those sniper rifles of yours are very powerful.

I think that letting the sniper rifles into the game would be a cool idea with one little catch:

If you want to shoot the sniper rifle, you have to stand still for one turn. This way it won't be the ultimate slaughter machine. Also, welding a sniper rifle slows you down (it is really hard to run with 1,5m metal pipe attached to your hands)

Kao:

--- Quote from: Melon on February 22, 2009, 23:39 ---Hm, those sniper rifles of yours are very powerful.

--- End quote ---

If you mean my ideas, the second one is technically a high calibre revolver. On this note though, forget dual-wielding it with anything, if it is ever wielded with one hand the recoil would:

- twist or brake your wrist.
- break your arm. (if the grip was not proper.)
- jump out of your hand and smack you on the face with enough force to break your nose.
- result in a combination of 2 or more of the injuries listed above.

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