DRL > Discussion
HOT TOPIC : New Rank requirements!
Melon:
I still think that the "Monster" levels should be based on how many enemies you kill in one run/one level, not the overall (it really just goes down to running the game multiple times, after some time, you will kill the right amount of monsters, although you could play very badly).
Archvile-hatchling:
Kill 5 archvilles in one run
Archvile:
Kill 3 archvilles on one level
Archvile lord"
Kill 3 archvilles on one level using your fists
And so on...
Captain Trek:
This is how the challenges stand for me:
AoDark: Easy (virtually the same as normal game really)
AoMark: Easy-Medium (somewhat RNG dependant and virtually hopeless against the hordes of demons encountered on UV, but easy enough on lower levels)
AoBer: Hard (spare me...)
AoLT: Medium (plenty doable with an appropriate build)
AoI: Medium (I actually found the health situation to be not nearly as crippling as it could have been)
AoP: Medium (a few extra medpacks in your inventory and you should be OK)
AoD&D: Easy (the steady drip of iornman and eagle eye makes this pretty easy)
AoRA: Very hard (I can't stand being rushed)
AoPac: Bull (a special difficulty I invented to describe a challenge mode almost totally dependant on the RNG)
AoMas: Blade (I found it impossible)
That leaves AoH and Ao100, which I haven't played enough to comment on...
Dervis:
This is how the challenges stand for me:
AoMark: Easy (the new mod packs fixed most of the RNG issues so the only difficulty is that you can't have a RL / BFG)
AoLT: Easy (just don't use a chaingun build because of the ammo issues)
AoD&D: Easy (the huge health pool makes you very hard to kill)
AoP: Medium / Hard-Very hard on N!
AoH: Medium-Hard (If you try to go for 100% it's possibly a Blade rank)
AoPac: Hard (As soon as you get a couple of points on Hellrunner the difficulty drops a lot)
AoI: Hard
Ao100: Hard-Very Hard (the difficulty doesn't ramp well with difficulty levels past level 25, a lot of people have big trouble completing this in HNTR but N! isn't much harder)
AoMas: Very Hard (You need Cat's Eye or Intuition to beat this)
AoPow: Very Hard-Blade (you just run out of ammo)
AoBer: Blade (needs fixing imo)
Gargulec:
AoPow? What the...?
Kornel Kisielewicz:
Dervis, what's the current biggest problem with AoBer? Levels up to Chained court?
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