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HOT TOPIC : New Rank requirements!

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Gargulec:
Keep AoDD. I did not have an opportunity to play it, and it sounds very interesting.

Malek Deneith:

--- Quote from: Kornel Kisielewicz on August 04, 2009, 04:16 ---There are some changes I'm thinking I'd like to do do to challenges -- if anyone would object please post:
AoD - remove, (or additionaly decrease sight range by 2?)
AoDD - remove
AoRA - reduce the time to 3 minutes
AoPw - remove.

Opinions?

--- End quote ---
I'm not sure about removing AoPw, considering how only testers have seen it so far, but do as you will. One thing though - if this isn't too much of problem, I'd leave the relevant flags/switches for these three that are to be removed. This way, once the final release hits players whou would want to play those will be able to, assuming that game modability is still in plans, put them back in for own use.

Kornel Kisielewicz:
I'll leave them as a mod-pack :D

Captain Trek:
So, since it's apparently now being removed anyway, what exactly is AoPw?

Zi:
AoD in its current form serves no purpose.  No map memory is simply an annoyance for the player.

If player sight range was even reduced to 7 (and could not be boosted with Cat eye) - it'd be an entirely different challenge.  I suspect it'd actually be tremendously dangerous.

On that note - bring back Cat eye!  (as a master trait if you must)

AoDD - nothing wrong with it - if players don't like it they don't have to play it.  It's a different way to play the game.

AoRA - 3 minutes will probably add a tremendous amount of urgency.  I probably wouldn't even wear red armor if it was 3 minutes, so it'll probably be a unique challenge

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