DRL > Discussion

Armor breaks too easily

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UnderAPaleGreySky:

--- Quote from: Aki on October 25, 2009, 12:05 ---A little voice tells me that monsters would be unable to weild the thing :>

--- End quote ---
Well, then they'd go about team killing until they figure it out :P

Aki:

--- Quote from: skarczew on October 25, 2009, 15:38 ---But they can wear the armors and their bodies work the same way as human ones, so they can use medikits.
Interesting.

I'd prefer them to destroy stuff rather than use it.

--- End quote ---

You're missing the point. They couldn't wield the Dragonslayer.

skarczew:

--- Quote from: Aki on October 25, 2009, 23:09 ---You're missing the point. They couldn't wield the Dragonslayer.

--- End quote ---
Gah, just one weapon that they cannot wield due to some prerequisities :) . But they could use other equips :) .

ParaSait:
I agree, the armors are almost frustratingly weak. I've also noticed that the bigger enemies became much more powerful (those Aracho's for example, I dunno wassup with them but geez, they really PWN you now!)

Could that be due to the too weak armor too? Or are they just made more powerful? If so, big enemies should be like in the previous version again. IMO they were perfectly balanced then.

Aki:
It's not really "armour" as much as "cardboard". I had a bloody baron take my near-100% blue armour down to quite alot less then half durability.

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