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Master Traits

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Fanta Hege:
Okay, time for my break down!

Ammochain;
I personal favorite. The godly I win button when you have the right mods. One Agility, One power on a regular plasmagun alone, with chainfire = 1 Volley killing Archviles and you still have time to shoot about everything else. Best part? No ammo use. You will have a deathgun like no other. Who cares about no TAN when your enemies can't even have the time to shoot you.

FireAngel;
Truly usefull for all the Impatience, Pacifist and Macosimn games, also I'd highly recommend this for other UV and N! games too, due of the fact that it makes Mancubi a joke. Regulary, one Mancubi will most likely destroy you if it gets the time to shoot twice. With fireangel, you can LAUGH at them. You will also be able to spam rocket launcher as much as you want taking big mobs out with no trouble. Unfortunantly due of the blocking SoaB and HellRunner, this is still rather questionable to use.


CatEye;
More usefull then people think, mostly due of the int regruitments alone. I personaly always use this for Purity runs. The extra time you get for shooting people at the long range and the extra sigth are helpfull also for finding items faster and safely shooting enemies otherwise. The blocked traits also pose no big trouble. However I wouldn't really use this too much over Ammochain or fireangel on normal games.


GunKata; Very nice for Marksman games, but thats it. Also the fact that its broken with uniques makes it bit meh. I really wouldn't use this otherwise.

Army of the Death;
Extreemly usefull! With many of the higher level enemies having armor and all, this will make killing them so much more easier. If you're a fan of shotguns, this is a definat pick up. The blocked traits however block hellrunner which is rather anoying if you'd prefer a double shotty to the face tactic. I personaly find this to be the most best trait balance wise.

Blademaster;
One of my favorites again, just because it will make killing big pile of enemies much easier. After finding LS, this will truly shine in Berserk games. It will make the nightmare pain elemental caves easy and if you ever find yourself surrounded by revenants and vile pack, just get in the middle of the bunch and STAB STAB STAB.

Vampyre;
Never used this, but if you're more of a sneaky person and prefer to save your HP or are low on healthpacks otherwise, I guess this could be quite a handy trait. But I'd still personaly pick Blademaster over this.

Sylph:

--- Quote from: Fanta Hege on November 14, 2009, 17:07 ---Blademaster;
One of my favorites again, just because it will make killing big pile of enemies much easier. After finding LS, this will truly shine in Berserk games. It will make the nightmare pain elemental caves easy

--- End quote ---

You should try Vampyre with that level - I came out with 200% health and enough berserk to last me 2 more levels! With vampyre, pain elementals are basically a replenishing supercharge.

Const:
It's my opinion:

Ammochain: Suicide? Not at all. It's lightly overpowered, but I think it's OK because normal game must be easier than challenge anyway. Only real disadvantage - no EE, but "thre are no perfect things in the world". Better than reloader3 (you need not even reload) an backpack  (you wlill have INFINITE ammo). IDKFA trait.
Army of the Dead: I don't know, how to win without it in AoSg, if no good uniques, as Jackhammer.
Gun kata: Not very good, by low firepower. But right tactics can make it useful, I think.

Others I don't try.
Blademaster&Vampire: good for melee, but it's all I can say.
CatEye:
Good - no hard limitatons. Bad - no good advantages. Anyway, I prefer Int2.
Fireangel - not very good. I think offensive build is better for defensive. Only for fans of RL.


--- Quote from: AStranger on November 14, 2009, 15:06 ---The only thing I would change is that it shouldn't block SoG, mainly because pistols don't work with ammochain
--- End quote ---

Beretta works. And it would be too powerful with SoG 3 and Ammochain.

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