DRL > Requests For Features
Demonic weapons
X-Heiko:
From the Tei Tenga thread, the idea of demonic weapons was mentioned and it has brought up this concept with me. It's similar to the Doom Bible concept:
-Former humans (and Revenants? It would kinda make sense) drop souls like ammo.
-There is a demonic mod pack for weapons that turns shotguns into demonic shotguns, chainguns into demonic chainguns etc.
-A demonic weapon eats 1 soul IN ADDITION to any ammo used originally.
-It's better in one or the other way.
How about it?
ParaSait:
This is a good idea for DoomRL 2.
What about the Soulcube and The Artifact too? :)
Malek Deneith:
Soulcube was asked for several times but Kornel (and many other people) insis't Doom 3 doesn't exist :P
As for demon items - neither for neither against personally, probably due to idea beeing to general at the moment.
PS. Nice sig Mraz.
X-Heiko:
I'm not too good with exact accuracy ratings and damage because I haven't read into the system so much, besides, I wouldn't want an idea to be ignored because I wrote a 5 where a 3 would be more balanced ;)
The Doom Bible had extra weapon efficiency against demons in mind. I think it would be nice to make the weapon unmoddable and more powerful, maybe even more weapon specific (demonic pistol is super accurate, demonic shotgun has super spread etc.)
thelaptop:
But of course, when we say "demon specific", do we refer to all cretins that are not human, or just things with "demon" in its name? Specifically, do things not demon, cacodemon and cyberdemon count?
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