DoomRL > Releases

Skulltag Arena

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ParaSait:
About time someone gives clear, foolproof instructions here on how to install it imo... :P

1) Extract the archive.
2) Move the skulltag_arena folder into the sandbox folder.
3) I suggest you rename DoomRL's sound.ini (for example I did sound.ini.orig) first and then move skulltag arena's sound.ini to where DoomRL's is.
4) Open notepad and type: doomrl -sandbox sandbox\skulltag_arena\skulltag_arena.lua
5) Save it to your DoomRL folder and call it "skulltag.bat".
6) Run the bat you just made. Yay!

yaflhdztioxo:
Err, no.  You do NOT merge the WAV folder, and you always place the mod in the sandbox directory.  All of the sounds reference 'sandbox/skulltag_arena/wav/'.  Any other location and you won't get the different sounds.

Bah.  I've got to look into the sandbox script tools that handle it all automagically.

ParaSait:

--- Quote from: yaflhdztioxo on March 15, 2011, 04:43 ---Err, no.  You do NOT merge the WAV folder, and you always place the mod in the sandbox directory.  All of the sounds reference 'sandbox/skulltag_arena/wav/'.  Any other location and you won't get the different sounds.

--- End quote ---
Wops. My bad. Edited. :D

yaflhdztioxo:
KK swears it will be easier soon.

And I can't wait.  Fortunately, for THIS mod at least, the sound configs are compatible with regular DoomRL.

Ander Hammer:
Okay, pretty neat. Beat it the first time on ITYTD with a high power minigun and an invulnerability.

Is the function of each rune described anywhere?

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