DoomRL > Releases
Skulltag Arena
tehtmi:
Yeah, I'd also be on board for porting stuff to 0.9.9.4 with permission from the original authors. A simple mod would only take 10 or 20 minutes to port, and even a complicated one wouldn't be too onerous. (Inferno on the other hand... xD.)
yaflhdztioxo:
All right I'll port it this weekend (maybe; procrastination may still occur)
yaflhdztioxo:
Here it is. This is just a straight port; I need to redesign a lot of things to properly (it IS a demonstration after all) work with the newer engine, and to work out the new items, balance, etc. I cannot guarantee that it works properly right now; I don't have any sounds so I'm going based on the 'it didn't crash' principle there, and I suck, so I didn't get to the last few enemies to make sure they work too.
Bugs & problems can come my way, general feedback is better served through IRC, and balance advice I'm going to ignore until I can revamp it for 0994
Steve:
Hey Folks, Just doing my obligatory crash report.
I got to wave 25 In the skulltag arena ported for 0.9.9.4, It said "are you ready for the final wave (y/n)" and I pressed Y. The screen then filled with letters and numbers, it closed before I could read any of them. Here is the error log
Spoiler (click to show/hide)----------------------------------------------------------------------
----------------------------------------------------------------------
Timestamp : 9/29/2011 0:33:18
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $004690E2 :
Exception : lua\level.lua:428: Unknown property "empty_coord" requested on object of type TLevel!
$004690E2 LUA_CALLFUNCTION, line 603 of d:/Projects/fpcvalkyrie/lua/lua.pas
$00431405 TLUATABLE__EXECUTE, line 825 of d:/Projects/fpcvalkyrie/src/vlua.pas
$0048E162 TLEVEL__CALLHOOK, line 536 of src/dflevel.pas
$00490559 TLEVEL__TICK, line 943 of src/dflevel.pas
$0041E70A TDOOM__RUN, line 444 of src/doombase.pas
$004022CA main, line 91 of src/doomrl.pas
----------------------------------------------------------------------
Uranium:
--- Quote from: Steve on September 28, 2011, 22:44 ---Hey Folks, Just doing my obligatory crash report.
I got to wave 25 In the skulltag arena ported for 0.9.9.4, It said "are you ready for the final wave (y/n)" and I pressed Y. The screen then filled with letters and numbers, it closed before I could read any of them. Here is the error log
Spoiler (click to show/hide)----------------------------------------------------------------------
----------------------------------------------------------------------
Timestamp : 9/29/2011 0:33:18
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $004690E2 :
Exception : lua\level.lua:428: Unknown property "empty_coord" requested on object of type TLevel!
$004690E2 LUA_CALLFUNCTION, line 603 of d:/Projects/fpcvalkyrie/lua/lua.pas
$00431405 TLUATABLE__EXECUTE, line 825 of d:/Projects/fpcvalkyrie/src/vlua.pas
$0048E162 TLEVEL__CALLHOOK, line 536 of src/dflevel.pas
$00490559 TLEVEL__TICK, line 943 of src/dflevel.pas
$0041E70A TDOOM__RUN, line 444 of src/doombase.pas
$004022CA main, line 91 of src/doomrl.pas
----------------------------------------------------------------------
--- End quote ---
Yeah, this has happened to me, every time I've got to round 25.
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