DRL > Requests For Features

The Horrible Ideas Thread

<< < (41/65) > >>

ZicherCZ:
Fluids slowing down your movement speed.

Uranium:
When hell freezes over, the floor should turn slippery. You can't move normally, and have to fire a weapon in the opposite direction in which you want to move. Pistols/rapid fire weapons move one space per shot, shotguns move damage/4 spaces, and rocket launchers and BFGs move you in the same direction until you hit a wall/monster.
Grappling boots allow you to move normally. Explosions that deal upwards of 25 damage should remove the icy floor from the spaces that such damage was dealt to.

thelaptop:

--- Quote from: Uranium on April 13, 2012, 06:09 ---When hell freezes over, the floor should turn slippery. You can't move normally, and have to fire a weapon in the opposite direction in which you want to move. Pistols/rapid fire weapons move one space per shot, shotguns move damage/4 spaces, and rocket launchers and BFGs move you in the same direction until you hit a wall/monster.
Grappling boots allow you to move normally. Explosions that deal upwards of 25 damage should remove the icy floor from the spaces that such damage was dealt to.

--- End quote ---
What about pure melee like AoB?  How'd you move then?

Klear:
Better: Each time you moved, you'd move automatically every (move_speed x 0,9) in the same direction until you hit an impassable tile (or ran out of momentum). Finally a way to chainfire and dodge at the same time =)

Moving in a different diraction while this movement happens would adjust the vector accordingly, moving in the same direction would increase the speed of automatic movement (with some upper limit) and moving in the opposite direction would cause you to fall and be unable to change do anything until the automatic movement stops.

BTW, to make this realistic, non-flying monsters would have to be subject to this as well... demons would be hilarious like this, though what I'd really love to see is the cyberdemon slipping on frozen-over hell floor and sliding across the map.

ZicherCZ:

--- Quote from: thelaptop on April 13, 2012, 07:04 ---What about pure melee like AoB?  How'd you move then?

--- End quote ---
You would need a _lot_ a knives to throw ;).
By the way, Spoiler (click to show/hide)ADOM and it's D:49 level rings a bell here ;).

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version