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DoomRL 0.9.8.5 - Released!

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RickVoid:
O Rlly!?

Huh.

Guess I never lived long enough to notice. I'd ask what it is, but I'd just be told to go play the game. :)

KrisM:
Found some typos in the intro :)

On page 2, unnecessary capital letters:

--- Quote ---"Corpses Everywhere!"
--- End quote ---

--- Quote ---More Gunshots.
--- End quote ---

And I see some glitch every time I get a new trait upgrade. When I choose it screen blinks and for a moment I can see letter of the enemy that got me a level on the background of trait choosing screen. My system is WinXP SP1.

tekknej:
Great Game. make it better =)
i really dislike current tactic system. you should change to coward when not shooting and back to aggresive (mostly, dependant on traits and some situations) when givin'em some bullets... i read somewhere in a forum, that there will be changes. good. =)
difficulties are awesome (finally beaten the game in easy mode =))))  ), anxious to unlock Nightmare! mode =)
challenges are very good too. different game expiriences.
tracking system is probably too simple at the moment to say of it as an ub3r feature =) i'd like to see it extended.
i think the game really needs more different types of random levels/rooms. it will kick demon's ass.
also, personnaly, wanna a bit more teleporters =)

Obscillesk:
YES! Finally, I had stopped checking in, thanks for the email, I can't wait to play it :D

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