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Quick questions thread!

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Klear:

--- Quote from: Matt_S on January 22, 2012, 10:11 ---The one time where I was going to attempt it, I screwed up with the nuke countdown because of my gravity boots and my ignorance about the lava element's duration.  See my mortem here and imagine sad violin music playing in the background.
--- End quote ---

What happened it that game? Even after reading the text, I don't understand it.

BTW, a good strategy for killing JC is nuking him, in my experience =)

Uranium:

--- Quote from: Klear on January 22, 2012, 10:57 ---What happened it that game? Even after reading the text, I don't understand it.

--- End quote ---
If you don't understand as to why the nuke killed him, it's because invincibility (and all other status effects I believe) count down actions you take, rather than time, so a player with gravity boots is most likely going to take about five actions every second, and therefore lose five turns of invulnerability a second.

Matt_S:
Uranium's right.

It was one of my more embarrassing moments, next to holding down left to walk back to the stairs after beating the Lava Pits, and a time when I was similarly holding down directions to move after I thought I cleared out a level (I didn't bother checking for blue level text) while in reality a demon was hiding in a closed corner room.  My worst moment of stupidity is probably when I was carelessly wandering around picking up items in a cleared cave at low health, with enviroboots sitting in my inventory.  To preserve my dignity, I'll let you all fill in the blanks about how those runs ended =/

Klear:
Thanks! I didn't know what gravity boots did. Now I see they give you quite a speed boost.

BTW, my stupidest action was probably when I was playing a vampyre build and decided to put by bulk and power modded red armor on the ground, so it wouldn't be needlessly damaged when clearing the City of Skulls and then decided to go wild with the new BFG, since there was more plasma ammo than I could carry. When I was finished, my only armor was nowhere to be found. It didn't kill me though, I'm pretty sure I managed to finish that run.

But let's not derail this thread any more.

spacedust:
've been playing DoomRL for quite a while now, just registered to post a question because I still don't understand shotgun mechanics well. Specifically, the double shotgun - is it and its kin considered as rapid-fire shotguns, since they fire 2 shots in succession? I'm asking because the most recent changelog states something quite crazy imo - Trigger Happy now works with rapid-fire shotguns. Does the DS get the benefit of TH and fire 3 shells instead of 2?

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