DRL > Requests For Features

Reduce the difficulty of Lightfoot Gold

<< < (3/5) > >>

grommile:

--- Quote from: MaiZure on May 07, 2011, 01:50 ---If we say 'No N! Gold Badges' then should we also try to 'fix' the handful of gold badges that have low difficulty requirements?
--- End quote ---
I specifically think that the "Complete Angel of X" badges should not demand that you play at the difficulty setting of the next tier's UAC Badge. Lightfoot Gold is the only "Complete Angel of X" badge to do so. (Lightfoot Silver demands HMP, but that's OK, because UAC Silver also demands HMP, and UAC Gold demands UV.)

Kornel: I wouldn't say you should remove AoLT, but I wouldn't say you shouldn't, and I wouldn't miss it if you did.

Brewtal Legend:

--- Quote ---Similar to the fate of Angel of Darkness
--- End quote ---

I liked this idea. Kinda miss it.

Maybe you could find a way to combine light travel and darkness modes for a more interesting challenge mode?

Omegthemad:
Subjective overlap between tiers depending on your skill set I have no problem with; it's just there is no possible way in which a challenge mode on N! can be easier than a normal run on N! the way Light Travel currently is.

Or you could just remove/drastically change AoLT, having the current form of the challenge doesn't add much to a normal game.

Deathwind:
Weapons and armor are heavy, right? So make it that AoLT can only carry your currently equipped armor and weapons. If you pick up a new weapon or armor, it auto-equips, just like the first time you get the chainsaw.

Dorten:

--- Quote from: Deathwind on May 08, 2011, 14:27 ---Weapons and armor are heavy, right? So make it that AoLT can only carry your currently equipped armor and weapons. If you pick up a new weapon or armor, it auto-equips, just like the first time you get the chainsaw.

--- End quote ---
Me votes for it. I'd also suggest not allowing to carry two non-pistol guns.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version