DRL > Requests For Features

Tutorial mode

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xwdishere:
I like the idea of making the tutorial a prequel after you complete it.

Make sure the tutorial explains some of the lesser known functions, like Unloading weapons and using the "Prepared" equipment slot.

Derek:

--- Quote from: RickVoid on December 11, 2006, 11:17 ---Anyway, I really like this idea. Set up the map like a marine training course, complete with dummies, armor, weapons, obstacle courses (example below), and at the end, have a demon appear that you have to kill with the weapons you've found. (Kind of like "Congratulations, Marine, you've succesfully completed your- (demon teleports in) WHAT THE HELL IS THAT!!??" Then you kill it and the commander comes back on the radio. "Situation Green. All hostiles pacified. All knowledge of this event will be classified, Marine. I don't need to tell you what that means.")

--- End quote ---

Cool idea!  And one that no other RL has yet to implement, as far as I know.

Santiago Zapata:

--- Quote from: Derek on December 11, 2006, 18:48 ---Cool idea!  And one that no other RL has yet to implement, as far as I know.

--- End quote ---

Hmmm... not really true xD

Valkeera:
I think I know how it came to be that Our Hero did not go to Phobos base with others...

Sergeant: Marines, report readiness status!
Marine1: Ready, sir!
Marine2: Ready, sir!
Marine3: Ready, sir!
Our_Hero:Re-! Oh f***, I forgot to take my shoes!
Marine2: Heh, sucker! :-P
Sergeant: Too bad, soldier, you can't come in with us with an empty boots slot.
Our_Hero: Oh, crap... Okay, I'll wait here and listen to you on the comm...

Sorry for the off-topic, I just couldn't resist ;-)

Igor Savin:

--- Quote from: Valkeera on December 12, 2006, 10:01 ---...Our_Hero: Oh, crap... Okay, I'll wait here and listen to you on the comm...

--- End quote ---

Yeah, that's how one becomes a hero...

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