DRL > Requests For Features
Tutorial mode
Fingerzam:
Well, yes, but learning ADoM's keys was a hell at the beginning.
Adral:
--- Quote from: Valkeera on December 10, 2006, 06:06 ---Well... I guess so. Though there's not really that much keybindings in DoomRL for new players to need a tutorial, IMO; when I started playing ADOM, for example, I had to learn many more keybindings without tutorial :-)
--- End quote ---
Of course, but if you had the option of learning them with a tutorial, I think you might have used it ;) (at least, that's what I'd probably done)
The first time I played ADOM or ToME I almost died from a heart attack when I looked at the help. I thought it was impossible to learn all that keys! So much I stopped playing and until 2 or so years later I didn't re-enter the RL world. I finally learned them, but after a lot of time playing. DoomRL has many more, but if it is going to be a game for "everyone", in my opinion everything that can be done to help them get into the game might be nice.
Jim9137:
The problem with Adom and ToMe was that most of the time, the keys made no sense at all. Especially with ToME, you'd be pressing Ctrl+alt+# and then typing "dig" or something absurd like that, to simply dig at the wall. It demanded that you'd type your own macros if you wanted the ease and convenience what DoomRL has.
DoomRL, ladies and gentlemen, has simple and quickly learnable keys. You move, you fire by pressing f, you reload with r, and you get stuff by pressing g. Anything beyond that and inventory is truly extra. The tutorial could be nice, but it isn't completely required, most people can pick this baby up with rather ease, I assure you.
Almafeta:
I like this idea a lot. DoomRL is already the 'starter drug' for the Roguelike genre. this would just make it official... =D
You could either make "Tutorial" a new main menu option, or a new "difficulty."
--- Quote from: Jim9137 on December 10, 2006, 08:43 ---The tutorial could be nice, but it isn't completely required, most people can pick this baby up with rather ease, I assure you.
--- End quote ---
Not necessarially... one of the people I've hooked DoomRL on recently is having a bit of trouble with the entire roguelike concept. Having a proper 'basic training' before going into Hell would be handy.
Blade:
Tutorial is needed. We, who learned roguelike a lot, now can say that it is easy. But one my friend, when i showed him DooMRL said: "It is cool game!.. If you want to dedicate all your life just to understand, what is happening."))
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