DRL > Requests For Features
New Traits
Valkeera:
How about if the 'Medic' trait increased the healing effect of medpacks / SHGs by 10% for each level? On the downside though, there is the fact that (almost) no small medpacks are being generated on lower levels.
Adral:
--- Quote from: Valkeera on January 07, 2007, 08:06 ---How about if the 'Medic' trait increased the healing effect of medpacks / SHGs by 10% for each level? On the downside though, there is the fact that (almost) no small medpacks are being generated on lower levels.
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--- Quote from: Aki on January 07, 2007, 03:27 ---Hoarder:
1 level trait, all healing items give 10% more heal, and powerups (like Beserk and Invun) last 10% longer.
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Already been proposed, and with some more advantages because, as you say, on deeper levels it would be less useful.
TFoN:
I'd hate to spam, but I got absolutely no feedback on this one, for better or worse:
--- Quote from: TFoN on December 20, 2006, 10:56 ---Fireballs - should be unlockable, but I'm not sure by what... "You've an ego like hell and the weapons to match! Your massive will alone increases the blast radius of your rocket-launchers by 1 space for each level of this trait. But be careful not to get ahead of yourself and blow yourself away..." I guess damage will be sorted out by the same equation but for a larger radius, not changing damage at the center, but making it near the center a little higher than before. I don't think this trait should affect BFGs, as they don't make FIREballs :)
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Adral:
--- Quote from: TFoN on January 07, 2007, 14:50 ---I'd hate to spam, but I got absolutely no feedback on this one, for better or worse:
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The Emperor shall provide you judgement.
--- Quote from: TFoN on December 20, 2006, 10:56 ---Fireballs - should be unlockable, but I'm not sure by what... "You've an ego like hell and the weapons to match! Your massive will alone increases the blast radius of your rocket-launchers by 1 space for each level of this trait. But be careful not to get ahead of yourself and blow yourself away..." I guess damage will be sorted out by the same equation but for a larger radius, not changing damage at the center, but making it near the center a little higher than before. I don't think this trait should affect BFGs, as they don't make FIREballs :)
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Too dangerous. Would lead to hurting yourself many times. But maybe because of that might be balanced, as you hurt more monsters every shot but you also take the risk of hurting yourself. Also, it's very weapon-specific, so I really don't know what to make of it :/.
Would need testing, I guess.
Aki:
--- Quote from: TFoN on January 07, 2007, 14:50 ---I'd hate to spam, but I got absolutely no feedback on this one, for better or worse:
--- Quote from: TFoN on December 20, 2006, 10:56 ---Fireballs - should be unlockable, but I'm not sure by what... "You've an ego like hell and the weapons to match! Your massive will alone increases the blast radius of your rocket-launchers by 1 space for each level of this trait. But be careful not to get ahead of yourself and blow yourself away..." I guess damage will be sorted out by the same equation but for a larger radius, not changing damage at the center, but making it near the center a little higher than before. I don't think this trait should affect BFGs, as they don't make FIREballs :)
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Nope. DOsent really make sense to me. Mabye it could make RL Not affect you, Like BFG? Because this trait would only be good for Int games right now.
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