DRL > Discussion
Shotgun knockback effects reduced in 0.996
Motorheadbanger:
Found it some time ago, there was almost no knockback (it also sucks in general).
Game Hunter:
I've looked through the knockback code three times or so and I can't say I see anything that would have affected shotguns in particular. It might be possible that ALL knockback has been affected, in which case the bug is far more subtle to someone who didn't explicitly write the mechanic. Hopefully, in redesigning the knockback code (for a number of bigger fixes), we'll catch any other problems that happen to exist.
Zecks:
About the plasma shotgun...
is it supposed to gib all corpses it hits? (as in corpse corpses, not enemies that just died)
Motorheadbanger:
No, why would it?
Stormlock:
I noticed this as well. Got pretty much destroyed trying to do the arena on HMP because my shotty wasn't knocking demons back nearly as much as it should have. Noticed it to a lesser extent later on in another run when I ended up using the missile launcher quite a bit. I know it's technically possible to roll low enough that you cause no knockback with a direct missile launcher hit on an arachnotron, but it's pretty damned unlikely, like, lottery ticket unlikely. 1 in 23328 chance I think?
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