DRL > Bug Reports
DoomRL doesn't save anythng between sessions (2)
LuckyDee:
This has already been discussed before, but I'm stuck with the same problem and the solution presented in the previous discussion (closing the game using the commands/menu instead of the window's X button) doesn't cut the mustard. The only thing that gets registered in my Player Info is the play time, all other counters remain at zero. Additionally when I restart the game, any/all save games are lost. I only started playing a day ago, so I might be missing some vital info. Do you need to fully complete a run (ie until death or [partial] victory) before any stats are saved? Are saved games supposed to be deleted upon quitting?
I've also gone through the config, but as with Generic, this got me nowhere. Any pointers, anyone? Thanks.
ih8regin:
check file attributed on player.wad, in case there's a read-only flag set, clear it. Maybe it's just that. And, if it won't help, please post OS and version of DoomRL running (graphics or console, and number)
LuckyDee:
All files are R/W enabled. I downloaded the most recent Graphics version this weekend, so that's 0.9.9.6, running on WinXP. Does that help?
LuckyDee:
Additionally: the !readme in the mortem folder advises me to change settings in doomrl.ini, which didn't come with the game. Is the !readme reffering to the wrong file, or am I missing this file and is this the root of the problem?
ih8regin:
ini files got replaced with lua files, that are technically being used as ini files. Check doomrl.lua, then.
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