DRL > Bug Reports
DoomRL doesn't save anythng between sessions (2)
dtsund:
--- Quote from: Game Hunter on March 05, 2012, 08:48 ---Saved games are actually deleted the moment you load them: this is, if I'm not mistaken, typical roguelike saving behavior. You can save-scum (that is, copy the save file) before loading it, ensuring you have a backup.
--- End quote ---
I think this may actually be atypical in PC roguelikes; NetHack, Angband, and DCSS, at least, all keep the file around and just delete it on player death. Presumably this is so the game can be recovered in the event of a game crash, power outage, or other such failure. I'm not sure this is as necessary for DoomRL, though (losing an Angband save mid-game is rather more devastating than losing a DoomRL save, since it's so much longer).
skarczew:
--- Quote from: dtsund on March 06, 2012, 19:22 ---I think this may actually be atypical in PC roguelikes; NetHack, Angband, and DCSS, at least, all keep the file around and just delete it on player death.
--- End quote ---
ADOM deletes the file upon loading the game.
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