DRL > Discussion
Shotgun Build discussion.
IronBeer:
--- Quote from: ih8regin on March 12, 2012, 22:15 ---SO far I expect the best dedicated shotgun build with the scout is Int-Int-Rel-Rel-SM-HR-HR-DM-Fin-either into MSH or WK, depending of mods abundance. Tactical shotgun is a must I guess.
--- End quote ---
Try taking Rel and SM first, or alternate Rel-Int. You *need* to cut the reloading time early game, and I like to try and shoot for achieving Shottyman while in Hell's Arena.
Also, hoard shells like a maniac if you're doing AoSg or a shotgun-primary build. Yes, you may just need those 8 stacks of shells. Trade shell stacks for shell boxes when possible, but seriously shoot to have at least 300 total shells between inventory stacks or boxes. Shells are often hard to find in Hell, stockpile them while you can in Phobos and Deimos. Halls of Carnage is also a great place to stock back up even if you don't want/ can't use the BFG.
Ashannar:
--- Quote from: ih8regin on March 12, 2012, 22:15 ---SO far I expect the best dedicated shotgun build with the scout is Int-Int-Rel-Rel-SM-HR-HR-DM-Fin-either into MSH or WK, depending of mods abundance. Tactical shotgun is a must I guess.
--- End quote ---
Granted, Int->Int first thing certainly helps survivability, but I usually prefer Rel->Rel. Double-reloader turns the regular shotgun into a tool that allows you to corner shoot any enemy in the game indefinitely. Rel->Rel->SM also makes Hell's Arena easier than Int 2, in my opinion.
Ah, and about shells—if you have the chance to archvile-farm sergeants safely, do it.
ih8regin:
sure enough hoard shells. I had 8 stacks in that game with a Jackhammer, and burned through all of them. Granted, I did stupid things - first, I didn't go to Halls of Carnage, second, I did both City of Skulls and Arachnid Lair, and to add injury to injury, no sergeants in Deimos-7 to feed me with shells, and also none of them in Hell-1. He-he. (I was left with 2 shell boxes, but I was really frustrated by that point so I quit.)
Archvile-farm sergeants? Well, this sounds like a plan, though I still like them stay dead more than play "down-up". It can help on higher difficulties, of course, thanks.
About Int-Int start vs Rel-Rel - I want to practice untouchability, so that I am forcing a gameplay compying with taking no damage directive. Last game went stupidly wrong at Phobos Anomaly - was stupid enough to allow souls to surround me, pwned 3 large medpacks and an armor, with the oh so needed help received from cacodemons, blowing part of those skulls into oblivion, then frantically running back to hide and heal. Also was wielding a combat shotty instead of double shotty, it works a whole lot better against multiple targets at close range. (Well, I am still a novice, despite winning one HMP and a bunch of challenges.) So far being at Deimos-5 (ran out of time this morning), with tactical shotty in primary and shotgun/P1 plus double/T1 for backups. And 12 stacks of shells, and two shell boxes :) Int-Int-HR-HR-DM-Rel-Rel-SM-Fin, don't remember did I already get that Fin or not.
spacedust:
Another way to practice survivability is to play Technician Rel-Rel, though you can't shoot for Fireangel in 0.9.9.6 due to the bug. Getting a tracking map almost every other level really helps you to get a feel for how the AI works, and for how well you can avoid getting hit. Pay attention to your reload times and your movement times, and get a feel for how fast you can run away from the enemy and how many times you can safely corner shoot before the enemy is on you.
Klear:
--- Quote from: IronBeer on March 13, 2012, 00:10 ---Also, hoard shells like a maniac if you're doing AoSg or a shotgun-primary build. Yes, you may just need those 8 stacks of shells. Trade shell stacks for shell boxes when possible, but seriously shoot to have at least 300 total shells between inventory stacks or boxes. Shells are often hard to find in Hell, stockpile them while you can in Phobos and Deimos. Halls of Carnage is also a great place to stock back up even if you don't want/ can't use the BFG.
--- End quote ---
No kidding. When playing AoSh on UV, I always ended up with no ammo in Hell's Armory, even though I even unloaded every single shotgun that was left after the sergeants. I guess I have to learn to conserve ammo better before attempting it again.
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