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Help me understand guns that are not shotguns

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Pricklyman:

--- Quote from: Uitë on March 11, 2012, 07:31 ---Well, SoG's fire speed bonus gets pretty ridiculous at the higher levels, regularly emptying bullets at your target faster than rapid-fire weapons, and for higher damage per bullet too, furthermore allowing you to re-aim between every shot. Combinining it with a GCB, you get the best of both worlds, and absolutely destroy everything. Granted, your ammo needs when using pistols are higher than with Ammochain, but not by that much.

--- End quote ---

I wouldn't disagree, but do remind me again what the chances are of actually FINDING a GCB?!  :P 

However considering the pistol build has got to be my favourite build - don't think I'm poo-pooing on SoG by any chance...hehe.

(On a side note however - I really hate the damn GCB - although I am a MBD nut...nyuknyuk.)

AlterAsc:
Yeah, SoG's fire speed bonus is ridiculous at lvl5.Which is character lvl13.Until then plasma is better.
Also shooting 5 times with a 0.1s pistol is more annoying then once from plasma rifle.
Personally i don't like GCB.I would prefer Trigun over it, or better gimme combat pistol 3d6 (26/26) (B2P3).Now that's a real thing.

--- Quote ---9mm on weaker enemies, rockets + plasma on harder. I agree, though- if you want to spam plasma, MAC is the way to go.
--- End quote ---
And with MAc you can kill everything with plasma.No need to waste slots for chaingun and 10mm,shotgun and shells,much less plasma is needed,launcher+10 rockets is enough.And you don't need to think about all management at all- you just kill and that's it.If it's one imp or it's arch-vile - mancubi pack, you don't need to think "ok i kill those mancubi like 10th time in a row, where in hell shall i get 10mm and plasma that i just used up?".

HenWen:
Actually I have to disagree with all the people that say you dump shotguns completely after you get MAc.  Shotguns still have their uses.

1.  City of skulls.  Basically any build can do this without traits if they have a double shotgun and box of shells. 
2.  Radar shooting.  Do you really want to shoot at every possible square where an enemy is using manual targetting?  A combat shotty is great for this.  You can damage the enemies to lure them into your line of sight so you get the first shot.
3.  Pain elementals can easily get out of control for pure rapid-fire builds. A little shotty action helps sweep those annoying souls away. 
4.  Ammo efficiency - although this practically does not matter, it helps to have something to kill weak mobs such as formers, demons, etc.  You probably won't run completely out of ammo for your plasma, but you may use enough ammo that you force yourself to ration BFG usage.  And I like to use the BFG liberally. 
5.  Crowd control - viles like to hide behind other creatures.  You can the monster blocking your shot at the vile pretty quickly with plasma, but then the vile can resurrect the creature pretty quickly, and on and on.  With a shotty, you can deal damage to the vile with each shot, in spite of the bodies in front of it.


Deathwind:
Shotguns do have their uses but what would you leave behind for them?

1.  The problem here is they take far too long to reload if you don't have the box, this means you need to save full boxes for this.  Are you really going to spend 2-3 inventory spaces (the gun and 1 or 2 boxs) on a level that can easily be cleared with well planned shots and maybe a phase?

2.  Radar shooting is nice but somethings gotta go, what would you drop instead?

3.  Aim straight for the elemental through the souls and keep firing, it'll die in a couple volleys

4.  Ammo efficiency? shells are rare in hell, unless you bring alot of them you will run out quick. "And I like to use the BFG liberally" that's a big part of your ammo problem, you are spending 40 plasma volleys worth of ammo on ONE shot that you will still need to mop up after anyway.

5.  take cover out of the room and kill the monsters as they come to you (blind shooting for attention if need be), the viles will advance or the monsters will stop coming and you can go after the vile. The extra 150 cells you have from ditching the shotgun and 2 stacks of shells can buy you alot of patience. Also see #3 replacing elemental with vile.

Ashannar:
Something's gotta go? Nah, not really. I took a shotgun along with my plasma rifle on AoLT and I wouldn't have used those slots for anything else.

Shells aren't as rare as a lot of people like to say they are. Not even in hell.

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