DRL > Requests For Features
Technician and Light-Amp Goggles
AlterAsc:
--- Quote ---Free Whizkid is huger.
--- End quote ---
Useless without mods.
--- Quote ---Free MAC is also huger.
--- End quote ---
OK, that just not true at all.No MAc for Tech, not even close to it.
--- Quote ---Whereas I don't think I've ever played technician without getting WK.
--- End quote ---
I think 80% of my Tech non-Scavendger games don't have WK.
IronBeer:
Scout's 10% faster everything is kind of a big deal. People seem to have forgotten that. Also, Blademaster = pwnage. Shottyhead's also tons of fun if you can find an Assault Shotty or build a Tactical Shotgun.
Matt_S:
--- Quote from: IronBeer on March 14, 2012, 10:55 ---Also, Blademaster = pwnage.
--- End quote ---
I've heard lots of praise for Blademaster, but I don't see why it's so awesome. I can see it being great for City of Skulls or Mortuary, but in general I don't see how it's terribly useful if one avoids engaging huge groups of enemies. If I'm hiding around corners killing enemies one at a time, why do I care if it doesn't take any time to kill enemies? Is hellrunner and the potential for dodgemaster part of the appeal? I also don't particularly care for it blocking TaN, and thus Badass (in fact, all the scout's master traits block TaN, which seems a bit excessive).
raekuul:
--- Quote from: Uitë on March 14, 2012, 04:09 ---I'd say that the fact we're having this discussion is evidence that the classes are fairly evenly matched.
--- End quote ---
It's more the fact that people tend to specialize in one particular class. For example, I do fairly well with Marines and Technicians, but the speedy fragility of the scout gets me killed more often than not.
Pricklyman:
--- Quote from: AlterAsc on March 14, 2012, 10:27 ---Useless without mods.
--- End quote ---
And? That's the game - hoping to find mods. But you know just as well as I do that when you don't take Whizkid - you're going to find about 8 zillion Assemblies you could have built - but can't because you don't have WK.
--- Quote from: AlterAsc on March 14, 2012, 10:27 ---I think 80% of my Tech non-Scavendger games don't have WK.
--- End quote ---
I gotta ask what you're building as Tech? At least one level of WK is useful in most circumstances. Although I can't say I don't blame you for not taking WK. It's the flip side of what I said above - if you specifically take WK - you'll find 8 A mods and 8 T mods.
--- Quote from: AlterAsc on March 14, 2012, 10:27 ---No MAc for Tech, not even close to it.
--- End quote ---
Yeah - I know... I was talking about classes in general that weren't Scout.
Of course I bloody know that Tech doesn't get MAC!
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