DRL > Requests For Features
Proposed Feature - Challenge Modes
Thomas:
Angel of vampirism:
Monsters gain a small amout of health every time they attack you. Exception: When they attack you with a projectile, they get no health.
JimmyJ:
Cool, also, when you use melee, YOU get health too!
Thomas:
Yeah, but I never use melee. Unless I'm invincible and I wanna slap around a pinky, see how HE likes it.
EDIT: While I'm on the topic of invincibility, can you show that you're invincible/beserk some other way? I need the colour so I can figure out wether it's rockets or 10mm ammo I'm looking at. Same goes with the former humans, I can't tell wether it's a commander (Uh oh) or a marine (not even half uh oh). Just sayin'.
Aerton:
Quoting: ThomasWhile I'm on the topic of invincibility, can you show that you're invincible/beserk some other way? I need the colour so I can figure out wether it's rockets or 10mm ammo I'm looking at.
Ammo can most certanly wait a few turns. Invulnerability is too precious to waste time picking some junk.
Quoting: ThomasSame goes with the former humans, I can't tell wether it's a commander (Uh oh) or a marine (not even half uh oh). Just sayin'.
Does it matter? Uh oh? Heck, it's called invulnerability for a reason.
My own problem with it is that when I usually have a chance to pick it up there is nothing left to kill. Being able to carry it as a medpack would improve the matter, but I'm afraid would make it much too overpowered.
Thomas:
Quoting: AertonDoes it matter? Uh oh? Heck, it's called invulnerability for a reason.
I meant in beserk.
Quoting: AertonAmmo can most certanly wait a few turns. Invulnerability is too precious to waste time picking some junk.
I still find it annoying.
Quoting: AertonMy own problem with it is that when I usually have a chance to pick it up there is nothing left to kill
Same here. But if you're on low health you can use beserks and invulnerables as health globes, they give you 100% health after all...
Here's another possible challange.
Angel of complexity
More yellow {'s, but you can only see the type of gun they are, not what they do. Maybe make a few "cursed" ones. Like a rocket launcher which does 3d4 instead of 4d4, and you won't know it's cursed until you wonder why you're using so many rockets to kill enemies!
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