DRL > Requests For Features

Proposed Feature - Challenge Modes

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Thomas:
^_^

Angel of plastic

You get knocked back by all weapons.
Pistol: 1 square per 3 shots
Shotgun(s): 1 square per shot
Chaingun: 1 per 5 shots
Rocket launcher: 2 per shot
Plasma gun: 1 per 8 shots
BFG: 3 per shot
Melee: None

Exceptions:

.  .  .  .  .  .  . #
X******@#
.  .  .  .  .  .  . #

.  .  .  .  .  .  .  .
X******@h
.  .  .  .  .  .  .  .

But you will get knocked back like this:
.  .  .  .  .  .  .  .
X******@0
.  .  .  .  .  .  .  .

Unless like this:
.  .  .  .  .  .  .  .#
X*****@0#
.  .  .  .  .  .  .  .#

OR THIS:
.  .  .  .  .  .  .  .  .
X*****@ 0 h
.  .  .  .  .  .  .  .  .

Direction of knockback depends on the first * of your shot

eg. this means knocked back up-right.
.  .  .
.  @ .
*  .  .
X  .  .

Just making sure you know EVERYTHING.

groteski:
I was thinking that the Angel of Vampirism could circle around blood hunt:

You are invincible to bullets and bites but lose health quickly if you don't get blood. You are healed by killing things in melee, perhaps also by the traditional methods. Also, only melee weapons are allowed.

JimmyJ:
Well, maybe different TYPES of angel of vampirism?

LAN fan:
Angel of all trades:

You get 10 more inventory space, but can only carry two stacks of any type of item (excluding medkits).  i.e. two stacks of each type of ammo, two of each weapon, two types of armour, two types of boots, etc.  Perhaps alter the amount of certain ammo in a stack to help balance it.

This will force the player to be proficient with a larger variety of weapons.

Kornel Kisielewicz:
Quoting: LAN fanAngel of all trades
Unfortunately increasing the inventory size would be quite problematic source-wise :-/

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