DRL > Requests For Features

Proposed Feature - Challenge Modes

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JimmyJ:
Quoting: Kornel KisielewiczUnfortunately increasing the inventory size would be quite problematic source-wise :-/

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Kornel Kisielewicz:
Quoting: jimmyjNOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
My thought's exactly ;]

JimmyJ:
Explaining why it is not gonna happen, i suppose?

Thomas:
Angel of realism
Challenge: 8/10
Change of tactics required: Moderate

1. You start with green armour on.
2. Many humans drop armour (I mean, what are they doing without it?)
3. Enemies do INCREDIBLE damage if you have no armour on.
4. Enemies do normal damage if you do have armour on.
5. More armour is found randomly.(optional)

Lord Hellraiser:
Perhaps the Angel Of Blooslust would have a close-in melee that % chance 1-3 hit kill the victim monster and heals the player. The player can only heal that way.

If it fails, the monster gets to knock the player around...

Or maybe the player gets sick and barfs on the monster, but can still survive.

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