DRL > Requests For Features
Proposed Feature - Challenge Modes
JimmyJ:
Quoting: Kornel KisielewiczCyber Hunting - In each level, a "modified" cyberdemon (with reduce visibility and movement) spawn and try to hunt you. Maybe it could deal a bit less damage in lower level and have less health : the goal is not to kill the Cyberdemon (although you could still kill him but it wouldn't be easy.)
Hmm, seems pointless to me. And somehow "undoomish".
Have you played the CyberDreams wad for doom2?? If so, you would see that is IS fun AND doomish!
Malek Deneith:
Hmmm ... the Formar humans/captains/whatever are technicly speaking zombies, right? If so then how about a challenge where they ressurect after some time?
Kornel Kisielewicz:
Hmm, that could be a part of the Angel of Massacre challenge.
BlackFurredBeast:
Make it "Trial By Fire" for the lava challenge :-)
Aerton:
Quoting: Kornel Kisielewicz* Angel of Berserk - you don't have the gun at start and can't pick up neither ammo nor weapons except the Combat Knife and Chainsaw. (hard challenge)
I like this very much, but this seems impossible - you will loose too much health approaching monsters.
I think, you shall be under constant untimed berserk effect to have any chance (and avoid The Wall and Spider Nest).
Quoting: Kornel Kisielewicz* Angel of Marksmanship - you start with your pistol wielded and can't unwield it at all. (medium challenge)
Undieing love for pistols? :) You'd better made them more usefull in the begging as they were in early versions.
Quoting: Kornel Kisielewicz* Angel of Carnage - you start with a chaingun, and cant't unwield it. (easy challenge)
Unless you run out of ammo at later levels. But you can caryy a lot of it, since you do not need space for shells or rockets.
Quoting: Kornel Kisielewicz* Angel of Impatience - you cannot carry medpacks -- they work instantly at pickup for you. (medium challenge)
I can't imagine later levels without previously kept meds. I think, it shall be marked as hard.
Quoting: Kornel Kisielewicz* Angel of Masochism - neither medpacks, nor healing globes work on you - you heal to 200% at levelup tough. (probably impossible to complete)
And a random chaos mutation as a side effect? :-P
Quoting: Kornel Kisielewicz* Angel of Purity - powerups don't work on you (easy challenge)
Does supercharge globe count as power-up?
Quoting: Kornel Kisielewicz* Angel of Massacre - all monsters generated are former humans, there is 2*more of them. (easy challenge)
Bah! This is supposed to be a challenge?
Somehow, I don't like the following two:
Quoting: Igor SavinPoor memory - no level mapping.
The only time when I really need a map is when I'm goind to leave the level and go around picking powerups, ammo and fidning downstairs.
Quoting: Igor SavinBloodophoby - lose a bit of HP (of XP) whenever step on blood ;).
Just a lot of touhgtless tile dancing. It would be more fun if only one kind of monsters split acidic blood, or a kind of barrel, that creates acid or lava pool on explosition.
Quoting: Igor SavinAntimechanic person - weapon tend to explode in you hands with 5% chance per shoot.
BFG blasts in you hands! You die. -more-
>:-)
It needs a better name, though.
Quoting: Igor SavinCoward - start with "Coward" tactics and can't change.
Does tactics really matter? I had never bothered with them.
Quoting: Igor SavinPurist - no levelling.
Hmmm.... Quite unsure about this one. It adds some challenge, but leveling is fun.
Quoting: jake250However, this alone make it easy (they will all kill themself) so all monsters should be immune from lava damage (or at least they should dodge it)
Quoting: jake250Angel of Fire - More lava is generated in the level, at many places.
More lave? Oh, my!
Quoting: jake250However, this alone make it easy (they will all kill themself)
Quoting: Kornel KisielewiczIt won't be easier after I finally rewrite the AI... and this seems like a fun challenge ;-).
Great news!
Quoting: jake250Cyber Hunting - In each level, a "modified" cyberdemon (with reduce visibility and movement) spawn and try to hunt you.
I think it will devalue joy of defeating the real Cyber.
Quoting: jake250BFG Fest - More weapons and ammunition are spawned = you can even get the BFG in the first or second level.
Hm, it might devalue BFG, but finding OOD items is a cool feature of many RLs. May be, incorporate this into the standard mode, with ultra-low chance for OOD items (just like in other RLs).
Oh, so much critics, and not a single own idea :)
It's easy to be critical to other, but I'll try to think about something to conribute for you to criticise.
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