DRL > Discussion
What is your strategy for medium or hard difficulties?
skarczew:
--- Quote from: thelaptop on February 09, 2013, 19:51 ---Rule of thumb for chain-fire weapon is always one A-mod for chaingun, 2 A-mods for plasma rifle. Substitute each A-mod for one EE.
--- End quote ---
This man speaks the truth. I would just add that gatling gun and hyperblaster assemblies are quite good as well.
Buzzard:
--- Quote from: skarczew on February 10, 2013, 14:39 ---This man speaks the truth. I would just add that gatling gun and hyperblaster assemblies are quite good as well.
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The gatling gun is very good for nearly every build except for people with Tech 2. You get the effects of a bulk mod (or a mod and a half, I forget what 20 more bullets in the chaingun would be equal to), a power mod, and a firestorm mod for just two bulk mods.
Hyperblaster I'm not so sure about, honestly. At least for Ammochain games, anyway. It's not that it's not good (it is), but I feel that the lower damage really hurts it. Sure, it has a shorter firing time and plus +2 accuracy, but you lose a lot on damage. I'd kind of rather just kill a heavy enemy in one long burst or so with a A1 Plasma Rifle then have to fire three or four Hyperblaster bursts. Does anyone feel what I'm getting at?
Obviously Hyberblaster is better for bunches of medium-toughness enemies, because of the firing time. But against mancubuses...
ultimate26:
PB plasma on ammochain was pretty good :)
Buzzard:
--- Quote from: Buzzard on February 11, 2013, 09:40 ---The gatling gun is very good for nearly every build except for people with Tech 2. You get the effects of a bulk mod (or a mod and a half, I forget what 20 more bullets in the chaingun would be equal to), a power mod, and a firestorm mod for just two bulk mods.
Hyperblaster I'm not so sure about, honestly. At least for Ammochain games, anyway. It's not that it's not good (it is), but I feel that the lower damage really hurts it. Sure, it has a shorter firing time and plus +2 accuracy, but you lose a lot on damage. I'd kind of rather just kill a heavy enemy in one long burst or so with a A1 Plasma Rifle then have to fire three or four Hyperblaster bursts. Does anyone feel what I'm getting at?
Obviously Hyberblaster is better for bunches of medium-toughness enemies, because of the firing time. But against mancubuses...
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May have to rethink this. Hyperblaster does more damage in the same amount of time, but a fully modded Plasma Rifle should outdamage a Hyperblaster...
tylor:
Compared to ATT plasma, Hyperblaster has -0.1 fire time, +1 damage per shot and +1 accuracy, but half burst size (3 vs 6)
I'd say, with Ammochain plasma is better, otherwise, especially with triggerhappy, blaster is.
Can I blaster-mod nuclear plasma, btw?
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