DRL > Requests For Features
Balance suggestions
thelaptop:
--- Quote from: Nick on May 01, 2013, 12:38 ---Why I can't combine Ao100 and AoLT?
--- End quote ---
Because the game doesn't allow you at this point.
Dual-angels are a very raw and untested concept. There is almost no attempt to "balance" anything under that combination. You can even think of Dual-angels as being in a public beta mode so that we can garner extra information on what combinations work well (i.e. fun), what don't (i.e. !@#$% sucks), and what are missing.
Also, I would think that Kornel didn't pair Ao100 and AoLT because it would be deemed as being too cruel, though I beg to differ. If the players are masochistic enough, we should definitely humour their... perversions. >.>
White Rider:
I'd play AoLT+100. Then again, I'd play AoLT with just about anything.
Hell, the only remaining combinations of AoLT Dual-angels I haven't tried are Purity (f that) and Darkness
Fanta Hege:
--- Quote from: thelaptop on May 01, 2013, 13:02 ---Also, I would think that Kornel didn't pair Ao100 and AoLT because it would be deemed as being too cruel, though I beg to differ. If the players are masochistic enough, we should definitely humour their... perversions. >.>
--- End quote ---
can't wait for the possibility of angel of purity + angel of impatience for maximun limitation
Nick:
I think it must be a constant array
unsigned char Duals[N][N]=
{
0, 0, 32, 48, 128, 48, 64, 16,
128, 0, 64, 16, 0, 0, 32, 48,
64, 16, 0, 0, 32, 48, 128, 48,
* * *
48, 64, 16, 0, 0, 32, 48, 0
};
keeping dual challenge weights. Sorry for my C.
N = number of single challenges.
0 = not compatible
non-0 = minimal rank
On first screen, all strings are active. On second screen, when line is selected, unlocked challenges from this line are active, locked ones are inactive and "zeroed" (such as AoMark + AoShot or anything + itself) are not even shown.
And I don't think Ao100 + AoLT is THAT difficult. Most inventory-restricted challenges such as AoMark and AoShot are less difficult with Ao100.
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