DRL > Requests For Features

Reloading with ammo on the ground

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Evilpotatoe:

--- Quote ---Laughing facepalm. Tab. OMG, Tab.
--- End quote ---
Hey, but it works ?!!
WHY ???
WHYYYYYYYYYYY ????

I just checked the help section again (cause yes, I had read it), ant it's not mentionned.
Bah, at least, now, I'll know it, but how frustrating :|

What about replacing the stupid "Nothing to switch" message with "use TAB in equippement screen to unequipp your ammo box" ?

Sambojin:
While I like the idea from a logical standpoint, it does actually make the game a little easier. I know it's not meant to be "DoomRL: the backpack management simulator", but inventory management is a huge part of the game.

If I could carry around a plasma rifle, bfg or even a bulked out ML/combat shotgun without their attendant ammo-slot, I would. Just quick switch to it when you want it, stock it up with ammo from the ground when needed. The extra versatility of carrying an off-spec weapon is balanced by having to give up 2 inventory slots if you want them to be convenient. You can just one slot it, but it's slow and fiddly (having to drop something, pick up ammo, reload, drop ammo, pick up original thing) and whilst this sounds strange, I think that's how it should be. Either sacrifice 2 slots, or deal with the hassles it causes. Your choice.

If I could just swith, load-off-the-ground, switch back, there would be no downside. One inventory slot for heaps of extra versatility for any character. Whether this is good or not is up for debate, but it would make the game a bit easier (frees up an inventory slow for one thing, would probably be quicker than the fiddly 1-slot reload procedure for another).

Compare it to Juggler's quick-switch multi-shotgun-in-backpack reloading. It's not that much harder and you won't use it as often. They're both fiddly, but the extra versatility they provide does have some drawbacks to them.

So I guess I'm against the idea, even if it's a great idea and makes sense, it does make the game easier and removes one of the only stumbling blocks that Doomguy has to stop him having a backpack full of weapons, rather than ammo for those weapons.
 

singalen:

--- Quote from: Evilpotatoe on April 25, 2013, 15:12 ---Hey, but it works ?!!
WHY ???
WHYYYYYYYYYYY ????

I just checked the help section again (cause yes, I had read it), ant it's not mentionned.
--- End quote ---
I've read it in a bottom line tip on e-quipped screen. I think it should be mentioned in help.

Evilpotatoe:

--- Quote from: Sambojin on May 06, 2013, 17:09 ---While I like the idea from a logical standpoint, it does actually make the game a little easier.
--- End quote ---

Nah, you missed one of the aspects discussed. If it must take more time for "balance issues", then let's make it slower. (I really doubt such an ability would change doomguy's life, anyway...)

It's all about ergonomy. It's annoying to drop & pick up stuff for that. I, for example, would probably use it 95% of the time on a cleared level.
You could have said the same with the use of stuff on the floor... (and THIS, makes some noticeable balance difference) but the possibility to do so was really missing, anyway, so why not add it ?

And if the game really became too easy after adding X new features, it could just be rebalanced by tweaking the weapons or monster's stats.

SageAcrin:
I feel like this is overthinking things.

You can reload off the ground with a few actions anyways, as of right now. It's just more annoying and takes more in-game time. The latter rarely actually comes up, because you rarely are going to be standing on a pile of relevant ammo. And even more rarely are you not going to have ammo in your inventory while doing it-which would reload faster, and then you could just pick up the ammo later.

So it's a question of if the small but unintuitive and probably unnecessary nerf(raising the time it takes to reload things when you're doing it from the ground) is needed, and I really doubt it. No one's going to break N! by reloading off the floor. But if it is necessary, it's still an easy fix.

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