DRL > Discussion

Master trait discussion 1: Gunrunner

<< < (4/7) > >>

Aki:

--- Quote from: Eyro on September 14, 2013, 12:07 ---I dunno, I look at the trait as passing up some demon killing ability for enhancing your survivability (Although killing stuff does help you survive...)

--- End quote ---

Except I don't see it enhancing your survivability more then normal. Those 15 extra turns of running won't really make a HUGE difference.

Eyro:
When you apply shotgun knockback though...

Aki:
Unless i'm doing something horribly wrong, and I don't remember it ever working this way in 0.9.9 either, shotguns don't always knockback. Indeed, I can clear hell's arena by corner shooting the barons, but in the very same circumstance fail horribly and have a cacodemon charge straight through my shots and maul me in the face.

Eyro:
Yeah, I'm wondering though, if that just means that they also moved while you were firing. I've never had one GET CLOSER after I've fired, so I think they just get a move and it looks like they weren't knocked back.

Aki:
It could be that too, although most monster AIs such as Revs will always try to get closer on a move. As for things like Pain elementals, they go flying around after being hit, so I don't know.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version