Just for fun, I played the Classic Mode module today and got the Diamond badge. Not much to say about it except that the game consisted of lots of corpse-removal tactics, aside from some of the smaller enemies that I let revive a few extra times to pad my kill count. Luckily, there were surprisingly few late game enemies. I didn't encounter any Revenants, Mancubi, or Arachnotrons until the second last level, (where there were one of each) and no Arch-Viles at all.
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DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Classic Mode (0.3.0)
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Tormuse, level 8 Soldier, defeated the Cyberdemon
He survived 63578 turns and scored 176764 points.
He played for 2 hours, 40 minutes and 1 second.
He opposed the Nightmare!
He killed 478 out of 523 hellspawn. (91%)
He held his right to remain violent.
-- Awards ----------------------------------------------------
Classicist (Diamond)
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 23460/8
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Soldier
Finesse (Level 1)
Son of a bitch (Level 3)
Eagle Eye (Level 2)
Intuition (Level 2)
SoB->SoB->EE->EE->Int->Int->Fin->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] energy shield [0/0] (31%)
[b] [ Weapon ] chaingun (1d6)x4 [0/52] (B1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] plasma rifle (1d7)x6 [0/40]
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [5/5]
[b] rocket launcher (6d6) [0/1] (T1)
[c] green armor [1/1] (73%)
[d] blue armor [1/2] (9%)
[e] combat knife (2d5)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x96)
[i] shotgun shell (x50)
[j] shotgun shell (x50)
[k] shotgun shell (x50)
[l] shotgun shell (x50)
[m] shotgun shell (x50)
[n] shotgun shell (x50)
[o] rocket (x10)
[p] rocket (x10)
[q] power cell (x4)
[r] small med-pack
[s] small med-pack
[t] large med-pack
[u] large med-pack
-- Resistances -----------------------------------------------
Acid - internal 0% torso 80% feet 0%
Fire - internal 0% torso 80% feet 0%
Plasma - internal 0% torso 80% feet 0%
-- Kills -----------------------------------------------------
60 former humans
50 former sergeants
17 former captains
170 imps
44 demons
88 lost souls
10 cacodemons
19 hell knights
4 barons of hell
1 arachnotron
3 former commandos
8 pain elementals
1 revenant
2 mancubi
1 Cyberdemon
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 6 he assembled a tactical boots!
Then at last he found the Phobos Arena!
-- Messages --------------------------------------------------
rocket launcher.
Chain fire ( full ) -- Choose target or abort...
You see : a Cyberdemon (almost dead) | blood | [ m ]ore
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon. You are hit!
Chain fire ( full ) -- Choose target or abort...
You see : a Cyberdemon (almost dead) | blood | [ m ]ore
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon. The Cyberdemon reloads his
rocket launcher.
Chain fire ( full ) -- Choose target or abort...
You see : a Cyberdemon (almost dead) | blood | [ m ]ore
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
Cyberdemon dies. You advance to level 8! Press <Enter>...
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