DoomRL > Discussion

months into this game and can still barely win

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LuckyDee:
What does your average inventory screen look like during any given game?

MaiZure:

--- Quote from: LuckyDee on August 26, 2015, 13:22 ---What does your average inventory screen look like during any given game?

--- End quote ---

*puts $50 on 8 unused medkits

flamewolf393:

--- Quote from: LuckyDee on August 26, 2015, 13:22 ---What does your average inventory screen look like during any given game?

--- End quote ---

1 spare armor, 4-6 medkits (dep. on difficulty), 1 alternate weapon (usually rocket launcher) with 2 ammo stacks, up to 2 mod packs waiting for a weapon (like if I am doing shotguns, I will have a P&T until I find that combat shotgun), 1-2 slots for special items (arena master staff, phase kit, etc), the rest primary ammo.

papilio:
well, i admit that doomrl requires 70% luck and 30% combat skill,
however, under UV difficulty, you can clear standard game with 90+% possiblity with enough combat skill.
see my youtube doomrl videos! I hope they could help you.

thelaptop:
Yep, you're too impatient.  =)

One good thing to practise is to survive a floor using only 1 medpack on HNTR, particularly on the early levels.  Shotguns are awesome useful, but you will need more stacks of ammo for it -- don't stinge on the scavenging.  Also, if you are in cover and hear someone around the corner, don't be impatient and charge in -- spam some shells/bullets around the corner to confirm that there's no one within immediate range before sticking DoomGuy's head out there.

And yes, the RNG tends to want to kill DoomGuy.  Or rather, Overkill DoomGuy.

* thelaptop watches the Mancubi Caves of Fun and shudders

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